Odric's Odyssey is 2D top-down RPG made in the Unity engine by The Kitchen. It will focus on Odirc, a young kobold who’s transformed himself into a dragon. Over time, he will defeat more and more powerful dragons, to unlock more and more aspects of the dragon, the games version of power-ups.
Our hero is born, a young kobold named Odirc. One of a kind. No one knows where or what he came from. But as he was a draconic being born into a human country, he was cast out, and would have been swallowed by the wilderness if not for the kindness of one man named Father Renaurd. He owned an orphanage that had been empty for years, and longed for someone to care for. And he raised Odirc. All by his lonesome. And has he grew older, he taught him how to defend himself, as he couldn’t protect him forever. And all and all, Odirc and Renaurd had a peaceful life. Up until one fateful day.
Odirc got up early. He knew the daily routine; his chores. And he was just humming to himself, enjoying his morning. But as he returned to the clearing, he saw their home up in flames, with a crowd with a dragon in the center laughing in the distance. As he rushed towards his house, the house erupted in fire, knocking him back, and more importantly, knocking him out.
As he woke up, his childhood home was reduced to ash, along with everything in it. And so, with only his sword, he set out to avenge Renaurd, a peaceful soul, by transforming into a dragon himself, and laying waste to those who took his father from him.
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