Freelance Work
I joined this project as a freelance artist, contributing character designs and animations for the game. My role involved extending the animation set for existing characters, such as creating additional sprite animations for Tommy, whose base design had already been established.
I was also responsible for redesigning and animating the Old Miner character. In this process, I refined his look by reducing visual noise, simplifying the color palette, and adjusting proportions to fit the overall aesthetic of the game better.
Rubber Duck Commission
I was commissioned to design and animate a rubber duck sprite. The initial design was approved by the client, after which I created the first animation, a walk cycle. The project was later placed on indefinite hold, but my contributions covered both the concept sprite and its first animation.
THE SCORE
Supermarket Scene Demo
I was commissioned to create a proof-of-concept scene for The Score, developing the supermarket environment as well as the player character animations. My contributions included designing and building the environment assets, along with animating the playable character to establish the game’s visual style and tone.
Character Animation for the Score
MAD BIRDS
During a game development bootcamp, I collaborated with my team to create Mad Birds, a physics-based game inspired by titles like Angry Birds. My contributions focused on visual development, where I designed the background assets and animated the midground boats to add depth and motion to the scenes.
Assets from Energy Run