Digital Computer Games for learning in the Nordic countries


This project aims to provide teachers and other professionals, who are willing to employ digital games in a learning context, with relevant resources. The project is centered around an interactive website, where teachers and other DGBL (Digital Game Based Learning) enthusiasts, can access research and information about digital game based learning, overviews of relevant learning games, learning plans and instructions, as well as get in contact with others who are practicing game based learning. A network of teachers who are currently practicing DGBL would be an important precondition for the website. A part of the project would therefore focus on creating the network and activating the teachers as sources for learning plans and feedback for the development of the web page.

The main objectives:

- Building a Community of Practice of researchers, teachers and educational game developers within the Nordic countries.

- Developing a resource for sharing experiences on the use of Digital Games in educational settings within the Nordic countries.

- Publish papers (in Nordic and International conferences) on GBL in the Nordic countries.

- Arranging local workshops with teachers in the Nordic countries to further educate within the field.