Most of this was taken from our group Github which can be provided upon request.
December 7th, 2024 | Project Meeting & Brainstorming Session | 2 hours | All Team Members
December 8th, 2024 | Story Brainstorming & Concepting | 2 hours | Noah, Joshua, Shubham, Sidney, Cass, Vaun
December 10th, 2024 | Core Game Mechanic & Gameplay Loop Design Session | 3 hours | Noah, Cass
December 12th, 2024 | First Version of Game Created: Basic Game Loop & Object Creation | 2 hours | Noah, Joshua
December 13th, 2024 | UI/UX Discussion and Sketches | 2 hours | Noah, Cass, Waylon
December 14th, 2024 | Began Creating Sprites and 3D Models | 3 hours | Noah, Waylon, Cass, Vaun, William
December 16th, 2024 | Development of objGameManager & Core Object Features | 2 hours | Noah
December 18th, 2024 | Prototype Unit Creation System | 2 hours | Noah
December 19th, 2024 | Story Session & General Meeting | 2 hours | Noah, Joshua, Shubham, Sidney, Cass, Vaun
December 20th, 2024 | Sprite Asset Review & Feedback Session | 2 hours | Noah, Waylon, Cass, Vaun, William
December 21st, 2024 | Level Design & Room Setup for rmTitleScreen and rmGame | 2 hours | Noah
December 23rd, 2024 | Music Brainstorming | 2 hours | Noah
December 24th, 2024 | Implementation of Unit Control Scripts | 3 hours | Noah
December 26th, 2024 | Animation Setup for Unit Movement | 2 hours | Noah
December 30th, 2024 | Integration of New Sprites into the Game | 2 hours | Noah, Cass, William
January 2nd, 2025 | Unit Testing for Resource Management System | 2 hours | All Team Members
January 4th, 2025 | Finalization of Unit Scripts & objUnit | 3 hours | Noah, Joshua, Tate
January 6th, 2025 | Added New Sound Effects | 2 hours | Noah, Joseph, Tate, Sidney
January 8th, 2025 | Debugging Session for UI | 2 hours | Noah, Cass, Waylon
January 10th, 2025 | Set Up Level Design for rmGame | 2 hours | Noah, Joshua
January 14th, 2025 | Development and Integration of Unit Generator Objects | 3 hours | Noah
January 16th, 2025 | Polished Unit Animations and Transitions | 2 hours | Noah, Mason, Vaun, William
January 18th, 2025 | Music Composition Session: Background Music | 2 hours | Noah, Joseph, Sidney, Tate
January 20th, 2025 | Bug Fix for Unit Interactions | 2 hours | Noah, Shubham, Waylon
January 22nd, 2025 | Integration of Defense Objects | 2 hours | Noah, Cass
January 24th, 2025 | Implementation of End-Turn Script | 2 hours | Noah, Tate
January 26th, 2025 | Added Final Touches for the Victory Screen | 2 hours | Noah, Cass, Joshua
January 30th, 2025 | Optimized Resource Drop Spawning | 2 hours | Noah, Tate
February 1st, 2025 | Full Team Playtesting Session & Feedback Collection | 3 hours | All Team Members
February 3rd, 2025 | Worked on Playtesting Feedback & Fixed Bugs | 2 hours | Noah, Shubham, Waylon
February 5th, 2025 | Finalization of Unit Animations and Transitions | 2 hours | Noah, Mason, Vaun, William
February 7th, 2025 | Final Music Mixing & Sound Effects Review | 2 hours | Noah, Joseph, Sidney, Tate
February 9th, 2025 | UI Adjustments & Final Touches for Title and Win Screen | 2 hours | Noah, Cass, Waylon
February 11th, 2025 | Final Bug Fix Session & Polishing Gameplay Mechanics | 3 hours | Noah, Shubham, Waylon
February 13th, 2025 | Preparation of Video Demonstration & Documentation Portfolio | 2 hours | Noah, Cass, Joshua
February 15th, 2025 | Final Internal Review & Submission Preparation | 2 hours | All Team Members