There Can Be Only One King is a multiplayer strategy game that has user-friendly mechanics and is designed for 2-4 players. This game features turn-based strategic planning along with resource management. This pretty much means each player controls a base, gathers resources, and builds units to attack opponents. With the childish cartoony art style this game is great for both it younger audiences and older strategy game nerds.
The primary goal of the game is to beat your opponents and claim the title of king. In this game, you’ll take advantage of things like defenses, attacker units, and resource gatherers to both defend yourself from other peoples attacks and destroy your opponents.
This game is meant for all audiences, but it’s mostly enjoyed by younger people who are looking for a fun strategic gameplay experience. The game’s colorful art style and easy to understand gameplay mechanics make it available and fun for everyone but the elements of strategy mean that experienced gamers will also enjoy this game too. The game is built for local multiplayer, where all players play on the same screen, mouse, and keyboard.
Game Controls:
Movement:
W, A, S, D: Move your character.
Actions:
Left Mouse Click: Lets you click on buttons that do things like select a character, end turn, target an opponent, etc.
E: Interact with objects at your base such as the unit generator or your defenses. This is how you actually preform actions in the game.
Controls Explanation: The game’s controls are simple and easy to use. The point-and-click interface makes navigation and in-game actions extremely simple which allows players to focus on strategy rather than learning the game’s controls.
Character Selection:
At the beginning of the game each player selects a character that’s one of the different challengers fighting for the title of King. These characters include:
Blames Blonde
The Apex
The Blur
The Wanderer
Each character has the same stats, meaning no player gets an advantage based on their character selection. This design encourages players to rely on their strategic skills rather than “picking the best character” like you see with a lot of other multiplayer games. The game has an even playing field, meaning that strategy is very very important.
The Main Objective:
The goal of the game is simple: be the last one standing. Players must manage their base and structure health (100 HP) while also making offensive and defensive plays against each other. Each player can destroy other player’s bases by creating units that will attack a target.
What can you do during your turn:
Base Management:
Players can spend resources to activate and upgrade their defenses so that they can successfully fend off an enemy attack.
Unit Management:
Players can also use their resources to create Gatherers (units that get resources) and Attackers (units that attack a target). Proper resource management is very important when deciding to either attack or defend.
Attack/Resource Gathering:
Once units are created, Gatherers will automatically go out and gather resources from randomly spawning resource drops and Attackers will automatically move towards their target. Attackers will chase and attack until either they are destroyed or their target is destroyed.
How to get Resources:
This game’s core is resource management. Resources are needed to:
Create units (Gatherers or Attackers)
Upgrade your base (defense structures, speed up unit production, etc.)
Without resources, players cannot build units or defend their base, leaving them open to an attack. Gatherer Units help with this by automatically going out, collecting resources, and bringing them to the player. This allows players to get resources even when it’s not their turn.
How To Win:
The game ends when only one player’s base remains. Players lose when their health reaches zero, from here that dead player’s turn is skipped and they are out of the game. Strategic unit use and effective resource management are the best way to maintain your health.