Teenage Mutant Ninja Turtles, commonly abbreviated as TMNT, is a media franchise created by the comic book artists Kevin Eastman and Peter Laird. It follows Leonardo, Donatello, Raphael and Michelangelo, four anthropomorphic turtle brothers trained in ninjutsu who fight evil in New York City. Supporting characters include the turtles' sensei, a rat called Splinter, their human friends April O'Neil and Casey Jones, and enemies such as Baxter Stockman, Krang, and their archenemy, the Shredder.

The franchise began as a comic book, Teenage Mutant Ninja Turtles, which Eastman and Laird conceived as a parody of elements popular in superhero comics at the time. The first issue was published in 1984 by Eastman and Laird's company Mirage Studios and was a surprise success. In 1987, Eastman and Laird licensed the characters to Playmates Toys, which developed a line of Turtles action figures. About US$1.1 billion of Turtles toys were sold between 1988 and 1992, making them the third-bestselling toy figures ever at the time.


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The action figures were promoted with an animated series, which premiered in 1987 and ran for almost a decade. It was succeeded by several other television series. Several films were released; the first, released in 1990, became the highest-grossing independent film up to that point. Numerous video games have also been released, including several developed by Konami.

Eastman sold his share of the Turtles franchise to Laird in 2000. In 2009, Laird sold it to Viacom, now Paramount Global. The franchise has continued with new comic book series, television series, films, and video games.

The comic book authors Kevin Eastman and Peter Laird met in Massachusetts and began working on illustrations together. In 1983, Laird invited Eastman to move in with him in Dover, New Hampshire.[1] That November, Eastman drew a masked turtle standing on its hind legs armed with nunchucks to make Laird laugh.[2] Laird added the words "teenage mutant".[1] The concept parodied several elements popular in superhero comics of the time: the teenagers of New Teen Titans, the mutants of Uncanny X-Men and the ninja skills and training of Daredevil, combined with the comic tradition of funny animals such as Howard the Duck.[3]

Eastman and Laird developed the concept into a comic book. They considered giving the turtles Japanese names, but instead named them after the Italian Renaissance artists Leonardo, Donatello, Raphael and Michelangelo, which Laird said "felt just quirky enough to fit the concept".[2] They developed a backstory referencing further elements of Daredevil: like Daredevil, the Turtles are altered by radioactive material, and their sensei, Splinter, is a play on Daredevil's sensei, Stick.[3]

In March 1984, Eastman and Laird founded a comic book company, Mirage Studios, in their own home.[2] Using money from a tax refund and a loan from Eastman's uncle, they printed copies of the first issue of Teenage Mutant Ninja Turtles and advertised it in Comics Buyer's Guide Magazine.[2] This attracted the interest of comic distributors, and all 3,000 copies were sold in a few weeks.[2] Sales of further issues continued to climb.[2]

Influenced by the success of He-Man, G.I. Joe and Transformers, which had promoted toy lines with animated series, Playmates worked with the animation studio Murakami-Wolf-Swenson to produce the first Turtles animated series,[4] which premiered in 1987 and ran for almost a decade.[3] It introduced Turtles elements such as their color-coded masks, catchphrases, love of pizza and distinct personalities.[3] To make it acceptable to parents and television networks, the series had a lighter tone than the comics, with no expletives, less violence and less threatening villains.[2] In the United Kingdom and some other European regions, the franchise was renamed Teenage Mutant Hero Turtles for the violent connotations of the word "ninja".[5][6]

The first Turtles video game was released for the Nintendo Entertainment System (NES) in 1989, the first of several developed by the Japanese company Konami.[7] It sold approximately four million copies, making it one of the bestselling NES games.[2] In response to concerns that the series was drifting from its origins, Eastman and Laird published an editorial in the comic in 1989, writing: "We've allowed the wacky side to happen, and enjoy it very much. All the while, though, we've kept the originals very much ours."[8] Eastman later said there was "some stuff that we wish we hadn't said yes to", and Laird wrote of his dislike for the softer tone of the animated series.[2]

The early 1990s saw the commercial peak of the franchise.[9] The first Turtles film was released in 1990, featuring costumes designed by Jim Henson's Creature Shop.[9] It was based more closely on the comic than the animated series, with a darker tone.[9] It was the fourth-highest-grossing film of 1990 and broke the record for the highest-grossing independent film, earning more than US$200 million worldwide.[10][11] A second film, The Secret of the Ooze, was released in 1991. With a rushed production and a lighter tone, it received weaker reviews and was less successful at the box office.[11] Teenage Mutant Ninja Turtles III (1993) was aimed at the Japanese market, the largest foreign market for US films at the time, but failed to see release there and saw weaker reviews and sales.[3][11]

In 1990, a stage musical featuring the Turtles as a rock band, Coming Out of Their Shells, played 40 shows across the United States.[2] The musical was sponsored by Pizza Hut and promoted with an appearance on The Oprah Winfrey Show.[12] A soundtrack album and VHS were released.[2] After the animated series ended, a live-action television series, Ninja Turtles: The Next Mutation, was created in 1997 with Saban Entertainment. It introduced a fifth, female turtle, Venus de Milo. The series was canceled after one season.[2] Laird later said it was the only licensed Turtles project he "truly regrets".[2]

On October 21, 2009, it was announced that Laird had sold the franchise to Viacom.[3] He said he had tired of working on Turtles, writing: "I am no longer that guy who carries his sketchbook around with him and draws in it every chance he gets."[13] In August 2011,[14] IDW Publishing launched a new Turtles comic series, with Eastman as co-writer and illustrator.[3] A third animated series[2] premiered in September 2012 on Nickelodeon, and ran for five seasons before ending in 2017.[15] A fourth live-action Turtles film, produced by Platinum Dunes, Nickelodeon Movies and Paramount Pictures, directed by Jonathan Liebesman and produced by Michael Bay, was released on August 8, 2014. It received negative reviews, but was a box-office success.[3] A sequel, Out of the Shadows, directed by Dave Green, was released in June 2016.[16]

A fourth animated series, Rise of the Teenage Mutant Ninja Turtles, premiered in 2018 and ran for two seasons.[17] A film sequel was released in 2022 on the streaming service Netflix.[18] Mutant Mayhem, an animated film co-written and produced by Seth Rogen, was released in August 2023. It received positive reviews, with praise for its performances, script and stylized animation; several critics named it the best Turtles film.[19]

In most versions, the Teenage Mutant Ninja Turtles are created when four baby turtles are exposed to radioactive ooze, transforming them into humanoids.[20] They fight evil in New York City,[10] where they reside in the sewers.[21]

Leonardo, the leader, is the most disciplined and skilled turtle;[22] an expert swordsman, he wields two katana and wears a blue bandana.[23] Raphael, the strongest and most hot-headed turtle,[22] wears a red bandana and uses a pair of sai.[23] Donatello uses his intellect to invent gadgets and vehicles;[22] he wears a purple bandana and uses a b staff.[23] Michelangelo is the least disciplined and most fun-loving turtle, and is usually portrayed as the fastest and most agile.[22] He wears an orange bandana and uses nunchucks.[23]

Splinter is a mutant rat who is the wise adoptive father of the Turtles and teaches them ninjitsu. In some iterations, he was once the pet rat of ninja master Hamato Yoshi; in others, he is a mutated Yoshi.[24] The Turtles are assisted by April O'Neil, who is variously depicted as a news reporter, lab assistant or genius computer programmer.[24][25] In most versions, she is pursued romantically by Casey Jones,[26] a hockey mask-wearing vigilante who usually becomes an ally of the Turtles.[27]

The Turtles' nemesis is the Shredder, who leads the criminal ninja clan known as the Foot. His real identity is usually the ninja Oroku Saki.[28] In most versions, the Shredder's second in command is Karai, a skilled martial artist; in some iterations she is the Shredder's daughter.[28] The Shredder allies with Baxter Stockman, a mad scientist who is often transformed into a mutant fly in his appearances,[28] and Krang, an alien warlord. Krang was introduced in the original animated series, and was inspired by the Utrom race from the comics.[28] Also created for the series were the Shredder's buffoonish henchmen, Bebop and Rocksteady, a mutant warthog and rhinoceros.[28] Other villains often faced by the Turtles include the alien Triceratons,[28] the Purple Dragons street gang,[28] and the Rat King, who can command hordes of rats to do his bidding.[28]

Eastman and Laird's Teenage Mutant Ninja Turtles premiered in May 1984, at a comic book convention held at a local Sheraton Hotel in Portsmouth, New Hampshire. It was published by their company Mirage Studios in an oversized magazine-style format using black and white artwork on cheap newsprint, limited to a print run of 3000 copies.[29] It was initially intended as a one-shot, but due to its popularity it became an ongoing series.[2] 152ee80cbc

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