Friday Session 2
Friday ~ 2:00 - 3:00 pm
Merrimack
Creating Realistic Summative Assessments
Etienne Vallée & Christine Woodland
A health teacher and a librarian collaborated to create a realistic summative assessment on communicable diseases, switching from a research and create a brochure format to providing scenarios where students have to diagnose a disease and provide treatment options.
Concord
Graphic Novels: The New Literature
Sam Dixon
These aren't your Grandpa's funny pages anymore! Covering topics from LGBTQ to Middle Eastern conflicts and everything in between, these books are an increasingly diverse and popular genre. We'll look at examples and must-have titles. The samples will be geared for a high school level, but anyone is welcome to join us to learn a bit more about the art and stories of graphic novels, what these books can do for our students, and what makes them an essential part of any library collection.
Capital
Research, Collaborate, Present
Heather Klein
Let's Take a Trip and Explore the Google Platform - with a virtual budget of $5,000 and an assortment of print and online resources, my students research, plan and map out international trips!
Pierce
Teaching Research Will Save the World
Angie Miller
We all know research is important--but today, it's an act of citizenship. Learn how to combat "fake news" and develop informed citizens through teaching research in our schools.
Webster
Design challenges have the power to encourage creativity in your students – by providing limitations and guidelines, students can actually become more creative. Learn strategies for creating design prompts, running challenges and incorporating the design process into projects with your students. We’ll discuss how to create open-ended challenges and material-specific challenges in a way that will maximize your students’ creativity, as well as how to create passive design challenges that require minimal supervision. We’ll talk about some of the problems that educators face when running challenges, how to help your students focus, and balancing guided projects, design challenges and open-ended exploration. Whether you’ve had a makerspace up and running for years or are just getting started with the Maker Movement, you will leave this session feeling equipped to lead your students through design challenges that will spark their creative genius.