As of 11/30/24, I started to roll out a few older builds of the major datapacks that have been requested. I previously did not save these builds but I was able to recover some from old worlds. They are available in the Legacy Versions page on this website. While they are published, they will only receive minimal support as they are outdated.
There is a guide in the discord server that shows you how to manage the high demand of TPS that datapacks, such as legendary mode, that require heavy resources.
Always make sure that when you install the datapack you are using the most recently published version available from Planet Minecraft and that the Minecraft version you are using matches what is currently supported on the website description.
Yes! Check out the wiki on this website in the top right corner.
No, all the datapacks are developed and tested in Java Edition and in most cases require Java only compatible resources such as Optifine
The custom textures come from a required resource pack which is a separate file and is available on the download page with the pack. Optifine is also required to render the custom item textures. Alternatively, (and quickly growing in popularity) Fabric mods such as CIT Resewn, Custom Entity Models, and/or Entity Model Features/Entity Texture Features that bring this Optifine feature to a greater opportunity of performance and faster updates with Fabric.
More than likely this is because you are on a Realm. Datapack dimensions do not function on Minecraft Realms servers.
The short answer is no as the world will be corrupted, but some people have had success doing so using the method in this YouTube Video.
If you are willing to understand and change code, yes. My datapacks have very organized code and you can easily find and remove some features, but proceed at your own risk as there is no guarantee you don't break anything.
In most cases yes but in specific scenarios if another pack has conflicting textures (grandmaster, legendary, survival expansion 3) or prevents the vanilla mangrove swamp (legendary, survival expansion 3) from generating then it is incompatible.
Survival Expansion will not let you summon some bosses until the previous intended boss has been defeated.
Please check the Wiki in the top corner to make sure you have correctly obtained all prerequisite items and that you are placing the items in the correct pattern AND you are using the dedicated crafting table called the "Haven Altar". If you still believe that you are unable to craft an item due to a bug please submit a bug report in the discord.
Survival Expansion is a datapack, no true modifications can be made to the base game. Customized items are not actually new items, rather typically a revitalization of an unattainable survival item disguised by a custom texture and name. Thus, these items will not appear in the creative menu. However, I have created /give commands for each item. Like items though, commands cannot be added to the game. Commands are automatically created by the game for each function in a datapack. Consequently, you can use datapack functions and file paths to mimic a new command by running a certain function. The give command format for Survival Expansion is /function survivalexpansion:give/(item name).
Try looking in the discord! You can join in the bottom right corner of this page!