Wild Magic is a top-down Roguelike Developed by Team AstroWizard. This was a Group Collaborative effort made during one of Staffordshire University's Modules which lasted one term (Roughly 9 Weeks), with a Team of Over 15 people.

I was The Tech Lead for the project and I was responsible for ensuring my Team was working on a task that was important to our game.

In Addition to this, I also worked on some of the systems and mechanics in the game and guided others when they were struggling with
an area. I worked alongside the Project Lead to ensure everyone in all departments understood the game and its goals to prevent issues of people getting swayed away from the point of the game.