Group 18, EECS 206B, Spring 2020
Some Context:
This project is the result of an ongoing research collaboration with David Fridovich-Keil, an early adopter of the ILQ-games approach for tackling safety-critical autonomous systems. The work presented here builds on his work developing a full featured ILQ-game solver.
We discuss the benefits of Iterative Linear Quadratic games in online real-time solution of multi-agent games.
We pose a realistic and challenging traffic scenario that can be solved using ILQ-games.
We formulate the traffic scenario as an ILQ game, solve, and simulate the results over a fixed-horizon
We develop an infrastructure for the use of ILQ-games to solve and simulate complex problems online in real-time using ROS, C++, and RVIZ.
Contact mkestrada2@berkeley.edu to get more information on the project
Code available by request