Hello there!
I'm Nathan, the creator of Re-Truth. (and yes, that's the name of the game now)
As you may have seen, I have decided to take an Indefinite Hiatus while I improve my skills (and my motivation to work). Don't worry though, this is not a project I plan to stop working on entirely, I'm just going to take this off my mind for a while, and pick a random date in a few years to remind myself of it. Recently, I've been struggling to try and work on the game, and even though I've had a lot of time, The combination of my cluelessness on where to start, and my master procrastination skills, have made it so that not a lot of progress has been made. Even with all the guilt I'm feeling for not working on this project, this is still the longest-running project I've ever worked on without procrastinating to the point of halting. I can write 6 pages of a book and get bored, or spend 3 minutes making a piece of music that not even I will see again, but it's not every day that I write 2077 lines of code (including comments).
Instead of trying to work on this, I've decided that I'm going to try and do other stuff with my time and effort, such as:
-Learning Unity, or a similar Game Engine to improve my skills at Game Design.
-Participating in a few Game Jams, to improve my skills at making things work within a Deadline
-Just generally working on other things with my life that don't involve feeling guilty about the game.
Anyways, if you're looking for lore stuff with the game, and I know that not a lot of people actually look at this website, (and yes I've seen the statistics, yes, I was lying when I said my game was popular,) I wouldn't bother with that. The only thing that's going to change in the lore is the date things happen. I'm not sure when I'm going to start things back up, and I'm not sure what my state is going to be like in the future, but I do see myself coming back, and at least improving the code I have out now, so that it at least doesn't have all the flaws that I know it does now.
Finally, Thanks for sticking with me here. If you're reading this, it means you were at-least somewhat interested in my game. Shoot me an email or something, as if you really like this game, I would love to get in touch. There's really only two people who are going to read this that I know about, and honestly, I'm probably just going to tell them myself, but with my minimum advertising about this, I at least hope someone decides to look at this later on.
Sincerely,
Nathan Schierer