Automotive aerodynamics is the study of the aerodynamics of road vehicles. Its main goals are reducing drag and wind noise, minimizing noise emission, and preventing undesired lift forces and other causes of aerodynamic instability at high speeds. Air is also considered a fluid in this case. For some classes of racing vehicles, it may also be important to produce downforce to improve traction. In this challenge, you will not only learn about how build and design a race car but will also realize how the design the surface of a car can help minimize drag and improve its motion through the air for better performance.
I managed to improve the drag during my re-design but the lift went up on my car due to changing the length and modifying the shape. Overall change:
FIRST DESIGN: FINAL DESIGN:
DRAG-0.99645 DRAG- 0.77053
LIFT-0.20950 LIFT-0.33095
Orthographic view
Top view
Rear view
Side view
This is my final design of my Co2 car. I had this design in mind during most of the brainstorming process, but its been slowly changed and modified along the way. Some of my main features include the holes in the back for proper airflow (Rear), the fender protecting the back thick wheel from dirty air/turbulence (Side), and my top view showing the structure of my body as well as the slim middle causing the car to be light and fast. My speed managed to improve each race I participated in with race #1 at 1.716 seconds, race #2 at 1.625, and the third and final race finishing at 1.462. By Calculating all these races we get an average overall speed of 1.601.
RACE #1: 2/27/24
RACE #2: 2/28/24
RACE #3: 2/29/24
Wheels Used: Combo (Slim/Thick)
Race #1 GIF
Race attempt #1: Jack Thompsons car is located on the right while mine is on the left. During the first attempt Jacks car launched and I mistakenly forgot to turn off the safety.
Race #1 GIF
Race attempt #2: After correctly setting my car I was able to launch my car are record my time. I ended up with a time of 1.716 making me the winner by 0.159 seconds.