The Starlight Circus
Branching Narrative|| Choice-based text game|| Twine
Story created for a university course, and built in Twine.
Role: Planning, Writing, Twine Coding, Solo Project.
Branching Narrative|| Choice-based text game|| Twine
Story created for a university course, and built in Twine.
Role: Planning, Writing, Twine Coding, Solo Project.
A short, eerie, choice-based text game created in Twine. My first foray into a purely text-based game. The Starlight Circus has 20,000 words of content spread across 16 different endings, and the story follows two friends who visit a magical circus, where not all is as it seems.
Have fun and enjoy the circus, or look deeper and find out what secrets lie beneath what the Ringmaster wants you to believe.
The circus is what you make it.
Strong understanding of player choice and how to lay out a gripping story. Skill at writing vivid environments and characters. Focus on character choice, and figuring out where to invite players to break away from the 'expected' story outcome.