I am an assistant professor (full-time) at Macau University of Science and Technology (MUST, QS 2025= #464; THE 2025=#251). I earned my Ph.D. from Sungkyunkwan University (SKKU, QS 2025= #123; THE 2025= #102). My research interests lie in Human-AI Interaction, User Experience, and Information Management. I am fluent in English and a native speaker of Chinese and Korean.
George A. Barnett, Professor, University of California, Davis, USA
Sarah Cheah, Professor, National University of Singapore, Singapore
Chaomei Chen, Professor, Drexel University, USA
Bernard J. (Jim) Jansen, Professor, Hamad Bin Khalifa University, Qatar
Jiali Han, Professor, Indiana University Indianapolis, USA
Editorial Board Member in Humanities and Social Sciences Communications (SSCI Q1), Forthcoming.
Board Member in Korean Association of Data Science, 2025~
Reviewer in Journal of Global Information Management (SSCI), 2021~
Reviewer in Electronic Commerce Research (SSCI), 2021~
Reviewer in Journal of Electronic Commerce Research (SSCI), 2022~
Reviewer in Internet Research (SSCI), 2022~
Reviewer in International Journal of Human-Computer Interaction (SSCI), 2023~
Reviewer in Financial Innovation (SSCI), 2024~
Reviewer in Information Processing and Management (SSCI), 2024~
Reviewer in Behaviour & Information Technology (SSCI), 2025~
Reviewer in Acta Psychologica (SSCI), 2025~
[2025]
Zhao, X., Zhang, S., Sun, S., *Nan, D., & Kim, J. H. (2025). Exploring Factors Influencing Word-of-Mouth Intentions for AI Profile Picture Generation Services: Evidence from the TAM, Self-Presentation Theory, and Perceived Risk Theory. International Journal of Human–Computer Interaction, 1-9. (SSCI, JCR 2024 IF=4.9, Q1 in Ergonomics; CCF-B)
Nan, D., Sun, S., Zhang, S., Zhao, X., & Kim, J. H. (2025). Analyzing behavioral intentions toward Generative Artificial Intelligence: the case of ChatGPT. Universal Access in the Information Society, 24, 885–895. (SCIE, JCR 2024 IF=2.7 Q2 in COMPUTER SCIENCE, CYBERNETICS)
[2024]
Sun, S., Kim, J. H., Lee, K. M., & *Nan, D. (2024). Exploring the association between the Proteus effect and intention to play massive multiplayer online role-playing games (MMORPGs). Internet Research, 34(1), 58-78. (SSCI, JCR 2024 IF=6.8, Q1 in Business; ABS 2021=3 in Information Management)
Sun, S., Lee, E., Baek, S. Y., Hwang, S., Lee, W., Nan, D., ... & Kim, J. H. (2024). Kiss up, Kick down: Exploring Behavioral Changes in Multi-modal Large Language Models with Assigned Visual Personas. EMNLP 2024. (top conference in computer science; CCF-B)
Nan, D., Sun, S., Jansen, B. J., & Kim, J. H. (2024). Beyond avatar coolness: exploring the effects of avatar attributes on continuance intention to play massively multiplayer online role-playing games. International Journal of Human–Computer Interaction, 40(23), 8219-8228. (SSCI, JCR 2024 IF=4.9, Q1 in Ergonomics; CCF-B)
[2023]
Zhao, X., **Nan, D., Chen, C., Zhang, S., Che, S., & Kim, J. H. (2023). Bibliometric study on environmental, social, and governance research using CiteSpace. Frontiers in Environmental Science, 10, 1087493 (SCIE, JCR 2023 IF=3.3, Q2 in Environmental Sciences, 60+ citations).
[2022]
Nan, D., Shin, E., Barnett, G.A., Cheah, S., Kim, J. H. (2022). Will coolness factors predict user satisfaction and loyalty? Evidence from an artificial neural network–structural equation model approach. Information Processing and Management, 59(6), 103108. (SSCI, JCR 2022 IF=8.6, Top4/Q1 in Information Science & Library Science; ABS 2021=2 in Information Management)
Kim, J. H., Jang, J., Kim, Y., & *Nan, D. (2022). A Structural Topic Model for Exploring User Satisfaction with Mobile Payments. CMC-Computers, Materials & Continua, 73(2), 3815-3826. (SCIE, JCR 2022 IF=3.1)
Lee, H., Lee, S. H., *Nan, D., & Kim, J. H. (2022). Predicting User Satisfaction of Mobile Healthcare Services Using Machine Learning: Confronting the COVID-19 Pandemic. Journal of Organizational and End User Computing (JOEUC), 34(6), 1-17. (SSCI, JCR 2022 IF= 6.5, Top12/Q1 in Information Science & Library Science; ABS 2021=1 in Information Management)
Nan, D., Lee, H., Kim, Y., & Kim, J. H. (2022). My video game console is so cool! A coolness theory-based model for intention to use video game consoles. Technological Forecasting and Social Change, 176, 121451. (SSCI, JCR 2022 IF=12.000, Top2/Q1 in Regional & Urban Planning, Top11/Q1 in Business; ABS 2021=3 in Innovation)
[2021]
Kim, J. H., *Nan, D., Kim, Y., & Park, M. H. (2021). Computing the User Experience via Big Data Analysis: A Case of Uber Services. CMC-Computers, Materials & Continua, 67(3), 2819-2829. (SCIE, JCR 2021 IF=3.860, Q2 in Computer Science, Information Systems)
Park, G., **Nan, D., Park, E., Kim, K. J., Han, J., & Del Pobil, A. P. (2021, January). Computers as social actors? Examining how users perceive and interact with virtual influencers on social media. In 2021 15th international conference on ubiquitous information management and communication (imcom) (pp. 1-6). IEEE. (Scopus, 90+ citations)
[2024]
Lee Suk Han Information Intelligence Research Award; College of Computing, Sungkyunkwan University
[2023]
Best Research Award (1st place); College of Computing, Sungkyunkwan University
[2022]
Best Research Award (1st place); College of Computing, Sungkyunkwan University
[2024]
Principle investigator, 30,000 MOP, Macau University of Science and Technology Faculty Research Grant, 2024.12.~2025.12