For an updated list, please visit my Google Scholar profile.
Journal Articles
• N. Barman and M. G. Martini, "User Generated HDR Gaming Video Streaming: Dataset, Codec Comparison and Challenges," in IEEE Transactions on Circuits and Systems for Video Technology, doi: 10.1109/TCSVT.2021.3077384.
• S. Pezzulli, M. G. Martini and N. Barman, "Estimation of Quality Scores From Subjective Tests-Beyond Subjects’ MOS," in IEEE Transactions on Multimedia, vol. 23, pp. 2505-2519, 2021, doi: 10.1109/TMM.2020.3013349.
• Barakabitze, A. A., N. Barman, A. Ahmad, S. Zadtootaghaj, L. Sun, M. G. Martini, and L. Atzori (Jan. 2020). “QoE Management of Multimedia Streaming Services in Future Networks: A Tutorial and Survey”. In: IEEE Communications Surveys Tutorials 22.1. Q1, IF: 22.973, pp. 526–565.
• N. Barman, D. G. C., and M. Martini (June 2020). “Blockchain for Video Streaming: Opportunities, Challenges and Open Issues”. In: IEEE Computer. Accepted. Q1, IF: 3.564.
• N. Barman, E. Jammeh, S. A. Ghorashi, and M. G. Martini (June 2019). “No-Reference Video Quality Estimation Based on Machine Learning for Passive Gaming Video Streaming Applications”. In: IEEE Access 7. Q1, IF: 4.098, pp. 74511–74527.
• N. Barman and M. G. Martini (Mar. 2019). “QoE Modeling for HTTP Adaptive Video Streaming–A Survey and Open Challenges”. In: IEEE Access 7. Q1, IF: 4.098, pp. 30831–30859.
• N. Barman, Saman Zadtootaghaj, Steven Schmidt, Maria G. Martini, and Sebastian Möller (Nov. 2018). “An objective and subjective quality assessment study of passive gaming video streaming”. In: International Journal of Network Management 30.3. Q3, IF: 1.231, e2054.
Conference Proceedings
• R. R. R. Rao et al., "A Large-scale Evaluation of the bitstream-based video-quality model ITU-T P.1204.3 on Gaming Content," 2020 IEEE 22nd International Workshop on Multimedia Signal Processing (MMSP), 2020, pp. 1-6, doi: 10.1109/MMSP48831.2020.9287055.
• S. Zadtootaghaj et al., "DEMI: Deep Video Quality Estimation Model using Perceptual Video Quality Dimensions," 2020 IEEE 22nd International Workshop on Multimedia Signal Processing (MMSP), 2020, pp. 1-6, doi: 10.1109/MMSP48831.2020.9287080.
• Ashimov, D., M. G. Martini, and N. Barman (May 2020). “Quality Assessment of Gaming Videos Compressed via AV1”. In: 12th International Conference on Quality of Multimedia Experience (QoMEX), pp. 1–3.
• Jamshidi, N., S. Zadtootaghaj, N. Barman, S. Steven, M. G. Martini, and S. Möller (May 2020). “Quality Enhancement of Gaming Content using Generative Adversarial Networks”. In: 12th International Conference on Quality of Multimedia Experience (QoMEX), pp. 1–6.
• N. Barman and M. G. Martini (May 2020). “An evaluation of the next-generation image coding standard AVIF”. in: 12th International Conference on Quality of Multimedia Experience (QoMEX), pp. 1–3.
• N. Barman, N. Khan, and M. G. Martini (Sept. 2019). “Analysis of Spatial and Temporal Information Variation for 10-Bit and 8-Bit Video Sequences”. In: 2019 IEEE 24th International Workshop on Computer Aided Modeling and Design of Communication Links and Networks (CAMAD), pp. 1–6.
• N. Barman, Steven Schmidt, Saman Zadtootaghaj, Maria G. Martini, and Sebastian Möller (2018). “An Evaluation of Video Quality Assessment Metrics for Passive Gaming Video Streaming”. In: Proceedings of the 23rd Packet Video Workshop. PV ’18, pp. 7–12.
• N. Barman, S. Zadtootaghaj, M. G. Martini, S. Möller, and S. Lee (May 2018). “A Comparative Quality Assessment Study for Gaming and Non-Gaming Videos”. In: Tenth International Conference on Quality of Multimedia Experience (QoMEX). Sardinia, Italy.
• N. Barman, S. Zadtootaghaj, S. Schmidt, M. G. Martini, and S. Möller (June 2018). “GamingVideoSET: A Dataset for Gaming Video Streaming Applications”. In: Network and Systems Support for Games (NetGames), 16th Annual Workshop on. Amsterdam, Netherlands.
• Zadtootaghaj, S., N. Barman, S. Schmidt, M. G. Martini, and S. Möller (Dec. 2018). “NR-GVQM: A No Reference Gaming Video Quality Metric”. In: 2018 IEEE International Symposium on Multimedia (ISM), pp. 131–134.
• Zadtootaghaj, S., S. Schmidt, N. Barman, S. Möller, and M. Martini (June 2018). “A Classification of Video Games based on Game Characteristics linked to Video Coding Complexity”. In: Network and Systems Support for Games (NetGames), 2018 16th Annual Workshop on. Amsterdam, Netherlands.
• N. Barman and M. G. Martini (May 2017). “H.264/MPEG-AVC, H.265/MPEG-HEVC and VP9 codec comparison for live gaming video streaming”. In: Ninth International Conference on Quality of Multimedia Experience (QoMEX). Erfurt, Germany, pp. 1–6.
• N. Barman, S. Valentin, and M. G. Martini (Sept. 2016). “Predicting link quality of wireless channel of vehicular users using street and coverage maps”. In: IEEE 27th Annual International Symposium on Personal, Indoor, and Mobile Radio Communications (PIMRC). Valencia, Spain, pp. 1–6.