19 March 2005

Just a reminder that the new AAC part of mp3gain is experimental. It's simplynewer, so problems are still being found (and fixed). Use it at your own risk, and I'd suggestbacking up your files first.

08 January 2005

AACGain: Dave Lasker has added AAC support to mp3gain.exe. He wrote aacgain.exe specifically so it wouldwork with the existing MP3GainGUI without too much trouble.

To get it all to work, go download the latest MP3Gain (either "1.2.5 Stable" or "1.3.4 Beta").Then download AACGain. Un-zip aacgain.exe, re-name it to "mp3gain.exe",and move it into the MP3Gain folder, copying over the existing mp3gain.exe.

That's all you have to do. Now MP3Gain should handle AAC files (.m4a or .mp4).


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And a technical note for command-line users: As part of coordinating this release with Dave, I've finally fixedthe program return codes in mp3gain.exe to match what everyone else in the world does. So as of version 1.4.6,0 means success, and non-zero means failure.

Oh, and I did make one tiny addition to the command-line version of mp3gain, which is now version 1.4.4:

If you specify the "-r" parameter ("apply track gain"), then mp3gain skips all "Album" processing. In previous versions,if you had multiple mp3 files specified in the command line, then mp3gain assumed you wanted to do Album processingon all of the files in the list.

Thanks to Len Trigg for pointing out how this newer method makes more sense, and even suggesting the exact code changes.

AACGain support: You will also need to download AACGain, rename it to "mp3gain.exe", and put it in the MP3Gain folder after installation.Here's a list of what you'll find at the SourceForge download page for MP3Gain.

There are two Mac ports that I know of: MacMP3Gain, and MP3Gain Express.MP3Gain-Windows (Stable)mp3gain-win-1_2_5.exeNormal MP3Gain install for version 1.2.5

This is what most people will want to download.mp3gain-win-1_2_5.zipNormal MP3Gain, but with no installermp3gain-win-full-1_2_5.exeExactly the same as the Normal install, but also includes the Microsoft Visual Basic run-time files.The VB run-time files only need to be installed on a computer once, so they might already be in your Windows folder.If you're not sure, then go ahead and download this Full version. Or if you want to save some download time, then trythe Normal install first.If you ever download a newer version of MP3Gain after doing a Full install, you will only need the Normal version.

Well, i have a bunch of WAVE files for a Fallout 3 mod, but in the mod instructions the author only explains how to accomplish it using mp3gain (and of course for .mp3 files). The only info it have is "Set volume normalization. 92.8db matches the other radio stations."

The problem is: since the mod is old i need to change it internally to accept .wav instead (the game engine read better PCM). Plus i don't have mp3gain in my system (but i do have ffmpeg and audacity installed), and from what i searched on internet it only works with mp3 audio.

In mp3gain is it really bad to have clipping in songs i want all my songs to be loud and about 95db but they have clipping in them. Will the clipping be noticable when i play them on my speakers What should i do so all my songs are about the same volume and loud

Your favorite distro may have a package for MP3Gain; Ubuntu users, for example, can just run sudo apt-get install mp3gain to install MP3Gain. If not, grab the source from the download page. Make an mp3gain directory, copy the zipfile to that directory, and unzip the source there. Then run make and make install to install the mp3gain command-line utility.

It is important that all my tracks have reasonably close output levels. that way I don't adjust track volume once i set it at soundcheck. I normally use mp3gain as a final check of the mp3 bounce before going into my performance software. I shoot for 89db on mp3gain. Before Mp3 gain it was pretty easy to dial in my mix with the Logic loudness plugin and LUFS meter.

If you like the sound of the mix that Mastering Assistant is outputting then I would either leave it the way it is or use a Gain plug-in to turn it down but if my understanding is correct, mp3gain guesses some kind of dB SPL level in the room when the tracks are reproduced? In which case it really doesn't matter what your target is (89 or 92) as long as you compensate by turning the monitoring level up or down 3 dB upon playback.

mp3gain does not just do peak normalization, as many normalizers do. Instead, it does some statistical analysis to determine how loud the file actually sounds to the human ear. Also, the changesmp3gain makes are completely lossless. There is no quality lost in the change because the program adjusts the mp3 file directly, without decoding and re-encoding.

However, when I used to keep my music library in mp3 format, I used to use mp3gain as well, just as Philippe suggested. The dead simplicity of it is great and I really liked it. The problem with normalize-audio though is that it does decode an re-endcode the files, so there is some sound degradation. But unless you're an audiophile and your mp3's are encoded at a high bitrate you shouldn't notice much difference.

The thing I noticed with mp3gain though was that no matter what options I tried I couldn't get everything in my collection to be exactly the same db level, which is what I want so that I never have to adjust the volume from one track to the next. This script does exactly that. Sorry for being so long winded. Hope this helps. be457b7860

      

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