We are moythaiDEV, a video game studio created by Thais Gibert Sosa and Moisés Sierra Sanchez, in 2021, in the face of an obvious collapse of society during the pandemic and a deterioration in the video game market, with the purpose of contribute and innovate to this market. With a first and evident commitment to virtual reality and unique experiences, different from the previous ones. These two video game enthusiasts aim to bring people who do not usually play on mobile phones to short, fun and attractive games that are unique and independent. Regarding virtual reality, they aim to create long games with an immersive and complex story, so absorbing that it leaves the player wanting to return to the virtual world, and that even in the real world it leaves them reflecting.
Our values as a company are the following:
Quality: Our purpose is to offer unique, high-quality games and experiences. Until the game meets the required quality standards it will not be released.
Passion: Our passion for video games was born when we were children and we want to transmit it to our clients through fun games that they remember for a long time and that they want to play several times. We want to create endearing characters or unique immersive experiences that mark a before and after in how they enjoy video games.
Customer orientation: We want to know what our customers think of each game, which is why we want to define clear goals and OKRs, and promote Customer Experience actions.
Competitiveness: We want to offer clear visions about market trends with the purpose of developing the best possible video games
moithayDEV will promote a culture focused on creativity, innovation and teamwork. Collaboration between team members will be encouraged to drive the generation of ideas and the development of unique and exciting video games.
External teams and collaborators:
In the initial stage, the team will be made up of the two founders, who will work closely with external collaborators, such as freelance artists, programmers and designers, to develop the first video games. Given the impossibility of this in the early stages, we will collaborate closely on each other's tasks so that the projects move forward. We are interested in working with publishers, let's get in contact!