Motocross Madness 2 is bigger, better, wilder dirt madness! Motocross Madness 2 preserves the unparalleled racing experience of the original Motocross Madness and brings you tons of great new features, including: * Incredible game-play depth. Motocross Madness 2 features the same great racing action of the original (including Tag, Stunt Quarry, Baja, Nationals and Supercross) with two all new racing modes: o New Pro Circuit Racing. Motocross Madness 2 features an all-new single player career mode where racers start out as rookies on the road to becoming Supercross superstars.

In the vast tundra of Motocross Madness there were few landmarks. The game map was a mostly barren wasteland, with only a small motocross track carved through it. Outside of the pre-ordained track, next to nothing. That is, until you hit The Wall.


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Motocross Madness is a motocross racing computer game that was developed by Rainbow Studios (today known for MX vs. ATV) and published by Microsoft Studios. It was released on August 14, 1998. A sequel, Motocross Madness 2, was released in 2000. An Xbox 360 revival developed by Bongfish that feature the platform's Avatars was released in 2013.

The game is pretty straight forward, you play as your Xbox Avatar and you start off with a low classed motocross bike and need to rank up by winning races. The racing is simple with right trigger being used to go fast, left trigger to stop going fast and the analogue stick to direct the fast going-ness.

Motocross Madness 2 is a motocross simulation. It can be played in many different ways. There are stunt tracks, where you have to perform the craziest stunts to earn points; supercross tracks, where you have to pass the finish line before the others do; baja tracks, where you have to ride a circuit through the wilderness; and new enduro tracks, where you also have to ride through outdoor locations, but each with a special theme. There are a lot of obstacles that make the scenery very realistic. With the downloadable editor called "Armadillo", you can build your own tracks and objects.

Also, the way you control your bike is great. You press the arrow keys to tip your bike, and use another key for accelerate. This means that when you are in mid-air, you can tip yourself however you want to ensure the perfect landing.


The Bad

The texturing could have been a bit better, and the AI is really bad - I put it on the hardest difficulty and beat it easily, and it looks really jolty and unrealistic.


The Bottom Line

This is an amazing game, with lots of detail on the landscapes. A great game for motocross fans.

"When you combine Rainbow Studio's dominance of ATV and motocross development, and apply their one-of-a-kind rhythm-racing physics engine, the result is an off-road racing experience with unmatched game-play," said Jack Sorensen, executive vice president of worldwide studios, THQ. "They have an unparalleled track record in action-racing development and have raised the bar once again." ff782bc1db

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