Play as a stealthy mosquito navigating vibrant 3D environments,
sucking blood to survive while dodging deadly human swats and traps.
To develop a fun, strategic, and engaging video game where players anybody a mosquito navigating dynamic 3D environments, surviving by stealthily sucking blood, avoiding hazards, and upgrading abilities, delivering a unique mix of humor and challenge while ensuring quality, accessibility, and market readiness.
One of our talented 3D artists is modeling the mosquito character using Blender, refining its structure and preparing it for animation. The team collaborates in real-time through Discord, blending creativity and communication to bring our quirky, blood-sucking protagonist to life for the upcoming mobile game. description of an effort and why it matters.
One of our developers is hard at work in Unity, testing gameplay mechanics and refining UI elements for our mosquito-themed mobile game. With the mosquito character in motion and interface elements being tuned, this phase brings core mechanics and player interaction to life as we move closer to a playable prototype.
Focused on the sound experience, our team member is refining the mosquito game’s audio elements—from stealthy buzzes to dramatic swat sounds. With headphones ready and tools open for mixing and review, this phase ensures the game delivers immersive and entertaining soundscapes that enhance gameplay tension and humor. description of an effort and why it matters
The creative spark behind our mosquito-themed game started with our talented game designer, who first envisioned a playful yet strategic survival experience from a mosquito’s point of view. She crafted the initial game concept, laying the foundation for the stealth, stamina, and hazard-filled mechanics that now define our project. With strong collaboration, the rest of the team contributed their ideas to evolve the vision into a full-featured mobile game. Her role as planner and product owner continues to drive the design forward with clarity and creativity.
Our talented UI & menu artist plays a crucial role in shaping how players interact with the game. With a sharp eye for detail and a flair for user-friendly design, she transforms ideas into intuitive, playful interfaces. From health bars to menus and buttons, she ensures every screen is both functional and visually appealing—capturing the charm of our mosquito-themed world while keeping the user experience smooth and enjoyable.
🦟Devlog(s)
Get ready to fly, bite, and survive!
This is the official trailer for Mosquito, a fun 3D PC game for kids where you play as a stealthy mosquito navigating colorful environments and dodging deadly swats.
Watch as we introduce our mosquito character, the room environment, hazard zones, and early gameplay in action — all built in Unity by our indie student team, Mosquito Group.
🎮 Made for PC
🛠️ Built in Unity & Blender
🌐 Follow us: @MosquitoGameStudio
In today's update, we finalized the animation for our main character and completed all the audio elements for the game – including sound effects, background music, and more.
Watch the progress and let us know what you think!
✅ Character animation done
✅ Game sounds finished
In this third devlog, we showcase our fully modeled room environment—complete with lighting, furniture, and atmosphere—and drop our animated mosquito right into the scene! 🏠🦟
Watch as the mosquito flies through its first real environment, navigating the space that sets the stage for our upcoming gameplay mechanics.
Built for PC using Unity and Blender, this 3D game is designed especially for kids, blending humor, stealth, and strategy in a fun and safe setting.
✅ Room model complete
✅ Mosquito imported
✅ Flight test in environment
In this second devlog, we reveal our fully modeled mosquito character now live in Unity! 🎮
Watch as we import and test the animated 3D asset inside the game environment, bringing one of the core elements of our mosquito-themed PC game to life.
Modeled in Blender, designed for kids, and now buzzing inside Unity, this marks a key milestone for the Mosquito Group team.
🛠️ Stay tuned for upcoming devlogs featuring UI, gameplay systems, and more!
Welcome to our very first Unity development sneak peek!
In this short clip, we showcase the early stages of our mosquito-themed video game, built in Unity by the Mosquito Group team. From character control to environment setup, this is just the beginning of something buzzing with potential!
🔧 Developed in Unity
🎨 Game Design, UI & Art by our awesome team
🧠 Concept by Sari | Code by Ville | 3D Art by Aleksandar | UI by Maria | Sound & Marketing by Aruna
🦟Download the Game, Play, Give Us Valuable Feedback