About
Fall Down 7 Times, Get Up 8
A 3D Character Artist specialized in the AAA Video Games. I consider myself a versatile person with great capacity for teamwork.
◾ I have a good knowledge in programming and cg arts that makes me capable of being a game developer which is my biggest passion in the world and I'll always getting more skills on this field.
◾ Over the past decade, I had the pleasure to work on a variety of projects - from 3D modeling and designing for local businesses to designing and modeling characters and creatures for games like DAWNBREAKERS
◾ Currently I’m working remotely as Director of Technical Design at GamersPhilosophy based on Ontario Canada which is my first experience as a Technical Designer
◾ Worked so far in : Videogames, Toys, Film, Tv, Themed Attraction, Education
◾ Main Focus: AAA Games
◾ My core skills: Organic and Hard surface Modeling (high and low) | Baking and Texturing | 3D Concepting, Designing | Storytelling
(creating full 3d character assets and also come up with designs and 3d concepts for them)
Work experience
Gamers Philosophy Inc
Director of Technical Design
Gamers Philosophy Inc
Senior Character Artist
Self Employed
3D Modeling