About

Fall Down 7 Times, Get Up 8

A 3D Character Artist specialized in the AAA Video Games. I consider myself a versatile person with great capacity for teamwork.

◾ I have a good knowledge in programming and cg arts that makes me capable of being a game developer which is my biggest passion in the world and I'll always getting more skills on this field.

◾ Over the past decade, I had the pleasure to work on a variety of projects - from 3D modeling and designing for local businesses to designing and modeling characters and creatures for games like DAWNBREAKERS

◾ Currently I’m working remotely as Director of Technical Design at GamersPhilosophy based on Ontario Canada which is my first experience as a Technical Designer

◾ Worked so far in : Videogames, Toys, Film, Tv, Themed Attraction, Education

◾ Main Focus: AAA Games

◾ My core skills: Organic and Hard surface Modeling (high and low) | Baking and Texturing | 3D Concepting, Designing | Storytelling

(creating full 3d character assets and also come up with designs and 3d concepts for them)

Work experience


2022 - Present

Gamers Philosophy Inc

Director of Technical Design


2021 - 2022

Gamers Philosophy Inc

Senior Character Artist


2009 - 2021

Self Employed

3D Modeling