Welcome to the Official wiki page for the Mango's Lewd Diplomacy mod!
New 1.2.4 Update Available Now!
Welcome to the Official wiki page for the Mango's Lewd Diplomacy mod!
Hey there, I hope your day's going well so far!
I wanted to make a quick yet important announcement about the development of this mod alongside Stellaris Biogenesis and 4.0 coming out soon on May 5th.
I will be taking a break from developing this mod for around 2 months during April and May due to work related stuff in April and various family trips I have planned during May. I may have a few spare moments in these coming months to look over the open-beta/4.0, but I will most likely not release an update as 4.0 comes out just so you are aware.
I do intend on fully updating the mod to 4.0 and Biogenesis once I return at the start of June, but please do bare with me as the next update will take some time to release. I am only one person after all and do have a life outside of Stellaris to worry about.
I wish the best for everyone who has supported me up until this point and I'll see you all soon :)
Many thanks,
Mango
Find information of everything available in the mod all in one place:
-More Events (Events revolving around the special Lupanarius Starbase buildings in particular)
-More Traits (Both positive and Negative) [COMPLETED]
-A Lupanarius Colossus type that gives all the inhabitants on a planet a crippling and unremovable trait
-More Lupanarius Exclusive Technology (Primarily Buffs to resource production or special Lupanarius only features)
-More Lupanarius Leader Traits (Already have specialist/event traits, but it'd probably be more of a focus on destiny/veteran traits)
-A Federation version of the Lupanarius (Bonuses more balanced for all members) [COMPLETED]
-Possibly new galactic resolutions for the Lupanarius (or at least integrating the Lupanarius into the Intergalactic Directives resolution) [COMPLETED]
-New Espionage mission maybe? (Literally have 0 clue how to actually make this)
-New civics that synergise with the Lupanarius [COMPLETED]
-New Precursor Chain??? (Very ambitious though) [REJECTED, doesn't really fit into the mod, don't know what I was thinking]
-Different Versions of the Lupanarius for hive , machine and megacorp empires entirely with their own bonuses [COMPLETED]
-A way for the subject to pay the overlord a tax of pops every 5/10 years, similar to the blood tax in the Vassals Expanded mod (HIGH PRIORITY, IF YOU KNOW HOW TO DO THIS THEN PLEASE CONTACT ME) [COMPLETED, thank God]
-Unique branch office buildings [COMPLETED]
-Better AI Weights and Building Usage
-Bug Fixes and Performance Optimization
-Trade Conversion Policy (One that allows the player to focus on a sex economy without having to worry about other resource deficits) [COMPLETED]
Below are the links to a few mod pages that I feel have significantly contributed/inspired the development of MLD. This mod probably wouldn't be what it is right now if it wasn't for the community so I'd like to thank everybody who helped along the way!
Below are a few links to some of the artists whose art I used in this mod. I used most of their art for events, modifiers and most icons images as I'm not really any good at graphic design or art :P. I did not make any of this art in MLD, but if you want to find out who did then check all the artists below!