A machinima is a film or series made through pseudo-roleplaying inside of a video game. Rather than actually animating, the film consists of edited gameplay footage. A machinima differs from a roleplay in the following manner:

The concept of machinimas arose in the 90's with Doom and Quake gameplay recordings. As more and more people shared their footage, the idea of adding a storyline to the footage started growing steadily.


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Hi!


I'm working on a new YouTube channel related to Machinima Minecraft, but I'm having trouble finding some mods that I need to create further content and story. I'm way behind when it comes to mods for minecraft, so I'd appreciate any help! The photos come from a video of one of the Polish YouTube creators that I found, but I have no contact with him, so it's rather hard to find out personally what these modifications might be, and anyway, the creators don't like to share such information.


1. "Painting" with own graphics previously made in photoshop. I don't know how it works - do we paste the URL of the image from some platform or do we need to upload it to minecraft. I noticed in this creator's video that this "block" is non-colliding and can be jumped over normally and can also be placed on anything, so it's not an image.




2. Custom items like grimace shake or other items that we can put in minecraft




3/4. Realistic characters like Grimace, Speakerman, SpongeBob, Barbie. I've seen such characters using Minecraft: Bedrock, but I know that there is also some modification for Java that allows the use of such models.



If you know what mods this is, I will be very grateful for your help!



As a summative task in an English and Media Arts unit, students were required to recreate aspects of one of the novels in the Rowan of Rin series by Emily Rodda, using the digital game Minecraft and the production technique of machinima, which involves telling a narrative within a game environment by using it to animate key scenes. The students worked in teams to design key locations from the novel using Minecraft. They then created a cartoon storyboard for their production, indicating how they would use those locations to recreate the story. This was followed by a phase in which the students used their avatars to perform the story within the game. The animation was recorded and the footage was then edited using video editing software. Sound effects and dialogue were added to complete the story in post-production.

By the end of Year 4, students describe and discuss similarities and differences between media artworks they make and view. They discuss how and why they and others use images, sound and text to make and present media artworks.

By the end of Year 4, students describe and discuss similarities and differences between artworks they make and those to which they respond. They discuss how they and others organise the elements and processes in artworks.

Machinima (mah-SHEE-ne-mah or mah-SHIN-nuh-mah) are movies made with video game assets. The word is supposed to be a portmanteau of "Machine" and "Cinema", but the guy who coined the term, Hugh Hancock, misspelled it. Since Hancock misspelled it while coding machinima.com, the term stuck.

Since machinima is a form of scripted video narrative, it could employ any of the Tropes from the main list, and there are also tropes specific to the medium. From a scriptwriting perspective, the technological limitations on the action are the only difference from other media.

Some common plots include: "OMG, we're actually characters in a video game": Characters become self-aware and start assaulting the Fourth Wall with a big hammer. "But these are FUNNY Marines!": Red vs. Blue spawned a thousand wise-cracking faceless troopers. "Evil hackers are infiltrating the server!": Smashtasm spawned a thousand Super Smash Bros. players fighting against the forces of digital evil. "You know those quiet guys you play as in various games? Let's give all of them mics!": Freeman's Mind spawned a thousand personalities for formerly generic characters. Affectionate Parody of the game being used.

Machinima are almost always Web Originals, but they have even appeared on television in some form. For example, several scenes from the Make Love, Not Warcraft episode of South Park were filmed in World of Warcraft. In the past, there were hubs like Gorilla Gong that made it easy to find quality machinima to watch. Machinima.com was the original go-to place for machinima, but it eventually became a more standard YouTube entertainment network, even branching out their focus to include comic books and fandom at one point. A complete history of the medium can be found at The Other Wiki.

Non-Web Video Examples: South Park - One episode was about World of Warcraft and it was filmed in said game. The Drew Carey Show had a scene and a few advertisements filmed in The Sims. Zero 7's music video for "In The Waiting Line" was created this way, although with specially-created assets and not in a pre-existing game. Final Fantasy XIV: Dad of Light (uses both live-action scenes and footage shot from within Final Fantasy XIV) Gorillaz's first music video for "The Valley of the Pagans" took place in Grand Theft Auto V's Los Santos, merging their typical animation with in-game footage to depict an insane joyride across the city. They even used the game's phone-based interface to display featured artist Beck. Unfortunately, the video was deleted from the official account (the above link is of a fan reupload) almost assuredly because the band didn't actually receive permission from Rockstar Games to use their game, with their second video reworking the concept without any video game footage. Splinter Cell Co-Op Theater (with Bob And Steve) used the co-op mode of Splinter Cell: Chaos Theory and aired as part of X-Play. 152ee80cbc

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