I remember last year, when they first had the new launcher that allowed you (without a mod) to access old versions of Minecraft like Alpha and even pre-Alpha versions like Infdev, Classic, and Rubydung. At no point, was there any sound missing in the alpha version (in fact, I think even some of the VERY old Rubydung ones had sound). It's been a year since then, and I didn't really play Alpha a lot, just to test it out I played it a little. Well, now I'm trying to play it again, but now it doesn't have sound. Why is this? Did Mojang remove the necessary audio resource files from their server for these oldest versions of the game, so that now when playing these old versions of the game, any attempt by the game to download the necessary sound files fails? If so, was such a removal of the files an oversight on Mojang's part, because they were cleaning up the harddrives of their file servers? Or was it an intentional action on Mojang's part to push people to play the payed game, because too many people were playing the old Alpha versions for free (Alpha didn't have separate payed vs demo versions, they were all full featured free versions) via this new launcher with access to the old Alpha versions, thus cutting into Mojang's profits?

Ok, I managed to fix this problem. Turns out that when Mojang added the support for the old alpha versions to their launcher they didn't add the needed support on their server. From a couple Youtube vids I watched it appeaers that I'm not the only person with this problem, and that in the oldest days when they indeed had alpha, there wasn't local storage of the resources in a Minecraft folder, but rather all the files had to get loaded from the server into memory of the client's computer (you playing the game) and that no hardcopy got saved on the client's drive. This means when Mojang shut off support for alpha versions, by cleaning the files off their server, all older alpha versions lost the ability to play sound, and unfortunately the AlphaVanillaTweaker class in one of the the launcher's JAR files (while it does get the game to launch) doesn't account for this and properly redirect the request for these files to the local harddrive. As a result, any alpha version of Minecraft prior to a1.1.2_01 doesn't have sound. This effects infdev and also classic. As for the Rubydung versions (and versions of classic, prior to c0.30_01c), it appears that they never had sound and I'd just been remembering it wrong.


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Here's how I figured that all out, and manged to get sound working for all old alpha versions, and for infdev as well. I added an entry into the file "c:\windows\system32\drivers\etc\hosts" for www.minecraft.net, to redirect it to 127.0.0.1 and then I ran Xitami X5 web server, with the "--verbose" option enabled, so that every HTTP request and response could be seen in the console. I then ran an old alpha version of MC, and noticed exactly what files it was requesting, and started searching the web (mainly at archive.org, but also some people on Youtube linked to mediafire.com downloads of zip files that contained needed files), in order to get all the files I'd need to populate my web server. I finally managed to build up a complete directory structure in my webserver's serving folder, that should be theoretically identical to that of the original official Mojang server. And now the music and sounds are working correctly. It also now allows for saving levels locally in some of the "classic" and "indev" versions.

The only downfall with this technique is that redirecting www.minecraft.net to 127.0.0.1 (your own PC) is that it means that you can't visit the official MC website in your browser, nor can you run newer versions of MC that depend on an internet connection to validate your copy of Minecraft (meaning in newer versions you can only play in demo-mode, as it thinks you haven't purchased it yet). Fortunately it's easy to remove lines of text from the Windows "hosts" file, so that once again you'll be able to connect to the real www.minecraft.net website when needed, and therefore regain the ability to play newer versions of Minecraft.

So I have downloaded some stupid Minecraft creepypasta versions noticing that when I launch the game the version is displayed on the top right corner (in the game, not the window). So I am wondering if any of you know how to change this on Alpha 1.2.2 to alpha 1.2.6

You have to use Mod Coder Pack to decompile and recompile the game:


 _and_editors/Mod_Coder_Pack#Downloads (there are versions for Alpha near the bottom)


One issue is that older versions of MCP (prior to the 1.6 release) were written with the original .minecraft directory structure (the equivalent to the "bin" folder is now the "versions" folder but only the Minecraft jar can be found there); this thread shows where the files you need are located (for the official launcher look in ".minecraft\libraries"):


 -and-modding-java-edition/minecraft-mods/modification-development/3104724-mcp-2-5-decompiler-issues


Otherwise, you can do a file search to find the text that you want to modify; I have no idea where it might be in such old versions but you'll be looking for something like this (this is used by 1.6.4 to display the version in the debug screen; in your case you'd search for "Minecraft Alpha v1.2.6", or whatever version you are using):

var8.drawStringWithShadow("Minecraft 1.6.4 (" + this.mc.debug + ")", 2, 2, 16777215);

Also, unless you just want to play around within MCP running the modded version with the official launcher is tricky; you have to follow the instructions described here or the launcher will redownload the jar due to a failed file integrity check:


 -java-edition/discussion/3103605-changing-splash-message-in-alpha?comment=6

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The first major update, dubbed Alpha, was released on 30 June 2010.[108][109] Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[110] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[110] To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[111][112][113] Mojang co-founders included Jakob Porser, one of Persson's coworkers from King, and Carl Manneh, jAlbum's CEO.[96]

In August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[136][137] An iOS version of Minecraft was released on 17 November 2011.[138] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[139] The port concentrates on the creative building and the primitive survival aspect of the game and did not contain all the features of the PC release.[citation needed] On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[140] However, there now exists a way to play Java Edition on both Android and iOS devices.[141][142]

A version of Minecraft for the Raspberry Pi was officially revealed at Minecon 2012. The Pi Edition is based on an alpha version of Pocket Edition with the added ability of using text commands to edit the game world. Players can open the game code and use the Python programming language to manipulate things in the game world.[185] It also includes a scripting API to modify the game, and server software for multiplayer. The game was leaked on 20 December 2012, but was quickly pulled off.[186] It was officially released on 11 February 2013.[187] Mojang stopped providing updates to Minecraft: Raspberry Pi Edition in 2016. It is preinstalled on Raspberry Pi OS and can be downloaded for free from the official Minecraft website.[188]

A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[244] Jim Rossignol of Rock Paper Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[245] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[246] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[86] The Xbox One Edition was one of the best received ports, being praised for its relatively large worlds.[247]

After the release of Minecraft, other video games were released with various similarities to Minecraft, and some were described as being "clones". Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, BlockWorld 3D, Total Miner,[379] and Minetest.[380] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft, which resulted in "some resistance" from fans.[381] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[382] In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[383] These clone titles include UCraft (Nexis Games),[384] Cube Life: Island Survival (Cypronia),[385] Discovery (Noowanda),[386] Battleminer (Wobbly Tooth Games),[387] Cube Creator 3D (Big John Games),[388] and Stone Shire (Finger Gun Games).[389] Despite this, the fears of fans were unfounded, with official Minecraft releases on Nintendo consoles eventually resuming.[390][391][11] 2351a5e196

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