In mk9 you had NO microtransactions aside from dlc characters that were worse and/or harder than the base roster and weren't important at all in the main history, it was a TRUE fucking expansion. In mkx they added more dlc characters, but it still was an expansion and not a fucking cut out, and the other micro-transactions were merely cosmetic.

The official X, formerly known as Twitter, support account for Warner Bros. Games unveiled the release date for Mortal Kombat 1's upcoming Halloween Fatality, which will reportedly be available for purchase via the title's in-game premium store on Oct. 27. Warner Bros. Games notably did not include a preview for the controversial microtransaction.


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This wasn't the first time the franchise faced backlash from fans for a controversial fatality microtransaction. Fatalities have long been a staple of the Mortal Kombat series, and would usually involve a player inputting several button combinations to bring the match to an extravagant and gory conclusion. However, 2015's Mortal Kombat X included a consumable microtransaction, which offered players a method of skipping the traditional inputs if they bought five "Easy Fatalities" for $0.99 or 30 "Easy Fatalities" for $4.99. While players could also earn "Easy Fatalities" by playing the game, many still criticized Mortal Kombat X for adding a microtransaction that actively discouraged players from learning the title's mechanics.

It comes too late in my opinion. The microtransactions and excess of guest characters put me off buying MK games with MKX.

Happy to see players catching on and trying to make a stand against these practices, but i'm afraid it's gonna take more and they should've started fighting on the first round, not the third.

Mortal Kombat 1 has been out for a while now, with the blood and guts gushing forth from its brutal battles evoking joy in the numerous fans who've rushed to swim around in the viscera. Though, while the base game is good, its post-launch microtransactions have rubbed folks the wrong way.

Millions of gamers were in for a surprise today when they fired up their brand new copies of Mortal Kombat X, ready to pull off the goriest of fatalities. Mortal Kombat X has been bitten by the microtransaction bug, making it yet another modern title subscribing to the controversial practice.

What do you think about the existence of microtransactions in Mortal Kombat X? Are they a viable alternative for casual-minded players or do they undermine the experience as a whole? Let us know in the comments below!

It has been a while since we've had a good example of micro-transactions done wrong in a triple A title. While easier fatalities is something people have wanted to see in Mortal Kombat for some time, I don't think anybody wanted to pay extra for them.

Right now, these micro-transactions only appear in the console versions of the game, there is no easy fatality pack listed on Steam at the current time of writing. It does look like Warner Bros was prepared for some backlash to this though, as it has included tokens in the game, which you can earn through playing and spend on two-button finishing moves.

Best answer: Just like previous entires in the franchise, Mortal Kombat 11 features microtransactions. The majority of the content available through the in-game store are cosmetic skins. However, it's possible to purchase gear. However, in order to earn the vast majority of items, you'll have to play the game.

As you engage in Mortal Kombat against numerous opponents from the different realms for the first time, it might surprise you to learn that the game will indeed include micro-transactions, a hot button topic in the gaming industry. 17dc91bb1f

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