Splitfire
Splitfire
Developed in Godot in six hours, for the Micro Jam 57 game jam, with the theme of Symmetry.
Overview
Control two ships at once with the mouse, with one moving symmetrically to the other. The two ships fire different types of projectile, which only damage specific types of enemy.
Developer Credits
Art & Coding Wookbee
Coding Samiser
Asset Credits
8-bit Epic Space Shooter Music - HydroGene https://opengameart.org/content/8-bit-epic-space-shooter-music
8-bit - Perilous Dungeon - HydroGene https://opengameart.org/content/8-bit-perilous-dungeon
Planetary Contact - jeti https://www.dafont.com/planetary-contact.font?l[]=10