The world’s first fast-paced hand-tracking mecha brawler - for Meta Quest 3 and 3S

On a barren outer-system planet, the Tyris Corporation exploits the valuable resource Mercury, pushing the local population, the Heskar, into rebellion. With improvised mechs and sabotage tactics, the Heskar fight back.

In response, Tyris deploys its elite unit: RIS_TEC.

Players can experience both sides of the conflict:

Controls

🖐️ Move & climb with gorilla-style locomotion
👊 Fist to punch
👉 Finger gun to shoot
👊🛡️Block by holding both fists in front of your face
👏 Clap to scan

Feel the game

To deepen immersion even further, Mercury fully supports native bHaptics vest integration.

The Team & the Project

Mercury is the world’s first fast-paced VR mecha brawler controlled entirely through hand gestures, developed as a technical showcase for Meta Quest 3 and 3S.

Movement is based on gorilla-style locomotion. Combat is intense, physical, and immediate - every punch, block, grab, and attack is performed directly with your hands.

Mercury was developed in just two months by a team of six students as part of the Meta Horizon Start Developer Competition 2025 and as a fourth semester project.

The goal was clear:
Create a bold, uncompromising tech showcase that redefines what hand tracking in VR can do today.