Asymmetric thermal patterns were designed such that the slowly changing temperatures were not perceived but the quickly changing ones were above the threshold and felt.
Thermal actuator device was comprised of 12 arrays of thermoelectric devices. Through a system of thermistors and op-amp circuit the temperatures were applied and controlled via LabVIEW.
The results of this research are published in IEEE Transaction on Haptics.
Simon Says game is explained in this video. The memory game is based on retention of a series of visual and audio cues.
Haptic memory game is based on the Simon Says game with the addition of haptic modes where participants receive hot, cold, vibration, and skin stretch on their legs.
The visual representation of the memory game where only modality information is present. Using a system of lights, buttons, and small LCD screens participants needed to rely on the colors and the messages shown on the corner screens to repeat the sequence..
The results of this research is submitted and under review by Psychological Science.
Emotion circumplex with valence on the X axis and arousal on the Y axis maps a wide variety of emotions based on their corresponding valence and arousal values.
Geneva Emotion Wheel is used to report verbal emotions. There are multiple emotions around the circle with four grading levels for each emotion. The bigger the circle the more intense the emotion becomes.
Self-Assessment Manikin is used to report emotional state. The first to the third row of the manikin represent valence, arousal, and dominance levels of the emotion.
The distribution of temperature over body while experiencing different emotions. Individuals were asked to describe the temperature mapping of their body for each emotion. Image from a study by Nummenmaa et al.
Experimental setup comprising of thermal actuator placed on the back of the neck, a GUI and device controller. Participant is rating her emotion using the Geneva emotion wheel . GUI was developed on MATLAB.
The results of this research are published in IEEE Transaction on Haptics.
Three general categories of memory are explained briefly.
An experimental setup is developed to
Two disputed explanations as the underlying biological mechanism creating thermal grill illusion depicted in the image above . Image created by Fardo et al.
Thermal Grill Illusion is explained.
Experimental setup developed using thermoelectric devices, heat sinks, temperature controllers, and a GUI developed on Python.
Hojatmadani, Mehdi, Benjamin Rigsby, and Kyle B. Reed. "Time Delay Affects Thermal Discrimination." IEEE Transactions on Haptics 15.2 (2022): 451-457.
Hojatmadani, Mehdi, and Kyle B. Reed. "The Role of Spatial and Modality Cues on Visual and Haptic Memory." IEEE Transactions on Haptics 15.1 (2021): 154-163.
Hojatmadani, Mehdi, and Kyle Reed. "Asymmetric cooling and heating perception." International Conference on Human Haptic Sensing and Touch Enabled Computer Applications. Springer, Cham, 2018.
Hojatmadani, Mehdi, and Evren Samur. "Contribution of artificial proprioception on a dynamic finger flexion task." Turkish Journal of Electrical Engineering & Computer Sciences 27.1 (2019).
Hojatmadani, Mehdi, et al. "Heat Flux Characteristics of Asymmetrically Heated and Cooled Thermal Stimuli." ASME International Mechanical Engineering Congress and Exposition. Vol. 58431. American Society of Mechanical Engineers, 2017.
Madera, Coralis, et al. "Thermal perception of skin using optical projections." ASME International Mechanical Engineering Congress and Exposition. Vol. 58431. American Society of Mechanical Engineers, 2017.
Manasrah, Ahmad; Hojatmadani, Mehdi; Guldiken, Rasim; Reed, Kyle. "Computational Analysis of Asymmetrically Applied Hot and Cold Stimuli." Vol. 11. International Journal of Engineering Research and Innovation, 2020.