Projects that I worked on, as a developer, for Official Minecraft Partners.
Projects that are currently submitted to Microsoft and are in review. I am limited to the amount of details I can share on some of these projects due to NDA's with Partners and/or Publishers.
This project features technology and techniques that, as far as I can tell, have never been implemented on MCBE. The images shown are of procedurally generated land that features natural biomes and large cities and suburbs. The generation is 100% random and never ends. Large chunks of land land in as the player moves through the world, and does so without lag.
I created the code that powers this generation. I have licensed it to a partner for this specific map, but still own the rights to the tech.
A basic survival spawn map which I did without any help from builders or artists. I was able to do this by using some of the tools that I've developed, showcased below.
I have just recently started to upload some of the tools and features that I've developed to 3rd party sites. I have include a few of them in this section.
My name is Jake, but I'm known as MCD in the Minecraft Bedrock community. I create content that is available on the official Minecraft Marketplace, as well as tools that I make available on 3rd Party sites.
I started playing Minecraft after my kids introduced me the game. Having a background in web development, I had to see what kind of things I could create for this game.