The Lovable Chest
Version 1.0.1
Minecraft Mod Download
The Eye Bone is used to summon Chester.
Crafted with: 2x Goat Horn 1x Eye of Ender 1x Bone
In versions below 1.19, the Goat Horns are replaced with Quartz
You can only have one Hutch/Chester active at a time.
Chester has 50HP (25 hearts) along with passive regeneration.
Chester is identical to Hutch, except visually. They both have 21 slots.
If Chester's owner does not have an Eye Bone item, Chester will not follow them, and instead will go to sleep in place. Sleeping Chester can still be accessed but will not move no matter what.
Star-Sky is used to summon Hutch.
Crafted with: 7x Tinted Glass 1x Deepslate 1x Tropical Fish
You can only have one Hutch/Chester active at a time.
Hutch has 50HP (25 hearts) along with passive regeneration.
Hutch is identical to Chester, except visually. They both have 21 slots.
If Hutch's owner does not have a Star-Sky item, Hutch will not follow them, and instead will go to sleep in place. Sleeping Hutch can still be accessed but will not move no matter what.
Mainly for Resource Packs, Datapacks, Commands, and other technical stuff
Package Names
me.maus
Mod Namespace
maus_chester
Item IDs
eye_bone
star_sky
Entity IDs
chester
hutch
Recipe IDs
eye_bone_recipe
star_sky_recipe
Advancement IDs
get_chester
get_hutch
has_chester*
* The has_chester advancement is used to determine whether the player has a Chester/Hutch or not, so it is hidden from the player and can only be accessed with commands. If you wish to have more than one Chester/Hutch at a time, simply remove this advancement from the player. However, this may lead to unintended behavior so please do not report it, as this is not the intended way to use the mod, and you must implement a system yourself if you wish to have more than one active at a time.
Chester and Hutch have:
Health: 50
Movement Speed: 0.5
Armor: 30
Knockback Resistance: 0.2
Chester and Hutch have NBT tags that correspond to whether they are following or open (these are used for handling animations). For a non-open Chester/Hutch who is following the player (they have the correct items):
{ForgeData:{open:0b,follow:1b}}
Where open is a boolean value for whether they are open.
Where follow is a boolean value for whether they are following their owner.
Chester and Hutch do not share GUI textures, so that if any Resource Packs are made, they can each be changed individually.
If you are making a Resource Pack and need the texture files I will not be providing them. You should know how to extract them using 7-Zip or Winrar and place them in the correct directories of your Resource Pack. Do not use the assets for anything other than Resource Packs.
Entity models were made with Blockbench using the Geckolib plugin.
For errors from previous versions
If Chester/Hutch died and you cannot spawn them back
→ Try rejoining the world. If that doesn't work please try the following.
→ If you have cheats enabled:
→ Entering the following command on your client will let you summon Chester/Hutch again
/advancement revoke @s only maus_chester:has_chester
→ If you do not have cheats enabled:
→ To enable them temporarily:
Pause the game→Open to LAN→ Allow Cheats: ON
Run the command /advancement revoke @s only maus_chester:has_chester
Exit the world and reenter.
→ If you don't want to enable them:
Close your game
Uninstall the mod
Open the game and join the affected world
Close your game
Reinstall the mod, open the game, and join the world
The problem should be fixed. You will lose the Eye Bone or Star-Sky items and will have to recraft them.
→ If someone on your server is experiencing this problem, from the server panel, run the command
/advancement revoke PLAYERNAME only maus_chester:has_chester
And replace PLAYERNAME with the affected player's username
Fixed in Version 1.0.1