8/11/2025
birdsfoot violent huge ability update
genuinely so many things were changed -- buffs and nerfs all around
7/22/2025
mid-tirgunn patch
various abilities clarified or adjusted (veteran soldier/solitude, deadeye luckshot, arcane scry, cutthroat quickstab, puretek evade, shield cover, ritualist gale)
6/16/2025
pre-tirgunn content
all stance proficiencies rounded out to 10 abilities total! this includes:
bruiser, veteran, shielding, tanking, engineering, medical, command, deadeye, ranger, cutthroat, paladin, ritualist, arcane, conjurer
6/15/2025
general balancing
magebane strike improved
bruiser received a minor nerf
tech received some new abilities, more focus on link powers
engineering received a big rework
introduced chem additives to chem point buy, some abilities were removed
paladin reworked minorly to function better as an off-tank
ritualist reworked slightly to better fit its niche
prayer buffed slightly
arcane counter adjustment
conjurer buffed
4/23/2025
https://docs.google.com/document/d/17OQBOVXJAZb7Yn6tv3l_LuKgApGpvca3bm4I9q0TTnc/edit?usp=sharing
1/29/2025
Combat Sheet V3 // Combat Board V1
overhauled the combat sheet for the proficiency system rework. the interface is cleaner, removed need to track timers
introducing the combat board, which centralizes several individuals' combat sheets to provide a hub for other players to see if others are debuffed/linked
9/29/2024
Misc Ability Updates
status endure no longer triggers on statuses 'activating'
shield block cd raised to one hour
shield deflect reworked, too universally strong
bruiser ruin brought in line with deadeye crit, hopefully more use
tank stance basic attack function changed
mounted trooper replaces mounted armory, new ability entirely
updated debuffs and doodads
7/18/2024
Roguery, Deadeye, Training, Veteran Update
each pb updated to modern standards
4/17/2024
Cutthroat, Roguery, Mounted Changes
minor updates to cutthroat backstab, fleet footed, and mounted armory
3/31/2024
Bruiser and Command Changes
shield changes, updates, "shield cover nerf"
various minor balances changes made due to raid feedback
3/14/2024
Miscellaneous Updates
a lot of random changes, balancing to counters and command and dismounting
12/24/2023
HUGE PROFICIENCY OVERHAUL
pretty much every single proficiency changed in some way, please check out rp system announcements for a comprehensive list
11/26/2023
Prayer Update
Added Prayer Point Buy
9/20/2023
HUGE V2 UPDATE | HP, MEDICAL, PURETEK
i don't even know where to begin this one man. antimagi went to puretek though, hp was updated to 10, huge ability retweaking/rebalancing
ICDs were added, the character sheet tab will now track when you can be affected again, and how long an ability's effect will last
sinistral point buy made less sad
abilities adjusted in: melee, bruiser, athletic, puretek, chem, archery, firearms, roguery, cutthroat, diviner, paladin, theurgy, cleric
7/15/2023
Ranged/Firearms no longer needs reload, ability updates
Radiant Relocate can no longer teleport allies to high heights
Tech Lasso clarified
Exorcism now only works on Instant, Link, and Movement Powers
Enchant Strategy limited to 6HP
Hook Shot is a movement power, increased CD
Athletics redone, added Force Throw and Break Down (lol)
Tech Armory/Suit reworded
Knockback Sweep wording changed, CD increased
Markenism can now convert MCS to STR
Chem Experiment reworded
7/9/2023
Faith Update, Arcane
Diviner, Cleric, and Paladin point buy added
Magic stat -> ARCANE stat
Arcana Point Buy -> ENCHANT point buy
Second Wind removed
Rebound added
6/29/2023
Ability Tweaks
Critical Hit movement
Body Claws changed to Str or Dex
Diving Tackle, Building Scale, Cutthroat Dodge, Cutthroat Tears now Movement Powers
Sinistral Rage now says -1 Main Defense Stat
Chem Experiment, Tech Antimagi now Emote Range
Shield Taunt wording updated
Chem Berserk melee only
Command Point Buy added
6/4/2023
HUGE PROF UPDATE PART 2
Tech Point Buy added
Chem Point Buy added
Cutthroat Point Buy added
Qadir ability added
Allowed for WIS/MAG buff on sheet, for defense/offense respectively
Archery (prev. Ranged) Point Buy updated
Melee Point Buy updated
Bruiser Point Buy updated
Shielding (prev. Defensive) Point Buy updated
Training Point Buy updated
Tanking Point Buy updated
Roguery Point Buy updated
Firearms Point Buy updated
Technician/Artificer Point Buy removed
ADDED TIMER CHECK BOXES
Time will automatically be recorded when you check the box near your ability! Please be sure to turn ITERATIVE CALCULATION ON in your settings.
Special thanks to Scott Ocularum!!
6/3/2023
HUGE MAGIC UPDATE
Radiant Point Buy added
Sinistral Point Buy Added
Arcana Point Buy Added
Spell/Curses Point Buy Removed
Isldar, Teledden, Fin'ullen, Allar, Kathar, Yanar, Solvaan edited
SHEET V1 -- PLEASE MAKE A NEW COPY
Buff/Debuff timer
Abilities will turn RED when on cooldown, and turn GREEN when off
SHOULD auto update ability descriptions now!
5/8/2023
Dirty Fighter had more packs restricted, changed to a counter power
Winging Shot is now a counter technique, and only affects basic attacks
Illusioned Self is now a counter power
BIG UPDATE TO SHEET FORMAT INCOMING! Will move from being a prototype to being V1. Will require a new sheet to be made/copied/inputted!
4/30/2023
Power Hex has been changed to prevent math, and tomfoolery
Strength Snare tweak
If the user steals an indefinite beneficial effect, they have to benefit from it once before it can be ended early or have the target swapped
BUFFS AND DEBUFFS ADDED
Replaced 'Weapons' on the Character Sheet portion.
In order to add it to your sheet, simply COPY IT off of the main sheet and PASTE over your 'weapons' box
Go to the DEBUFFS AND DOODADS section of the master sheet, and copy the numbers from -10 to 10. PASTE IT EXACTLY IN THE SAME CELLS on your sheet, from D2 -> D22
4/26/2023
HUGE ABILITY CHANGES
Melee
Butchering Strike: Applies bleed to foes
Weapon Throw: Huck your stuff at some unlucky chucklehead
Disable Mount: Now also knocks the target down after knocking them off their horse
Steady Body + Unarmed Expert moved to Athletics
Roguery
Rogue's Grace: Instead of giving you half strength based on dexterity, this now is a one to one match up to four total
Athletics
Swimming Expert: Lets you weakly hit people when swimming now. You're not gonna be doing much, but you'll be doing more than the dude who doesn't have this
Building Smash: Now affects everyone on the roof
Building Scale: Reduced CD
Defensive
Interception: It's a Counter Power Now
Shield Wall: Replaced by a new but fairly similar ability. Now you can protect more people, but not hold the line as long
Bunker Down: Completely redone. This is more of a defensive stance now with a fun name that I haven't been caught for yet. Don't expect to be hurting too many people if you use this
Bonfire: Completely redone. Instead of a tf2 sandwich break, this is now solidified as the thing you use outside of combat to heal up when you don't have a medic
Endless Endurance : You get less Con from being sick, but the CD has been reduced in exchange
State
Battle Command: Lets you break cap up to 9 now
Ranged and Firearms
Quick Cover, Explosive Shot, Hook Shot, Steady Hand, Rapid Fire, and Cover Fire shared between Ranged and Firearms
Gunslinger: Replaced by Steady Hand. Same thing. We just changed the name to better fit both point buys
Rapid Fire: Modifier Added. Works differently for if you're a gun baby or an archer baby
Shearing Shot: NEW RANGED PACK. It's a littol baby link break
Piercing Shot: It's dead. It became too much of a shield killer. The new toys provided to guns should outweigh this
4/19/2023
Added Constable abilities
4/16/2023
Added racial abilities that are updated for the new format
Any races marked in red have not been touched yet
4/10/2023
Minor ability updates, marked and bloody debuffs added
4/4/2023
Updated abilities including faith