Creating a game concept with my narrative design group. The aim was to develop the narrative and gameplay of a "pikmin-like" game with a maximum of 7 characters.
After presenting our ideas, we decided to go for a universe set in a feudal/fantasy Japan with the project "Zuno, the samurai's puppeteer", while keeping the gameplay of the concept of "Kwanita and the lost spirits", one of the other ideas proposed for this project.
Then we developed the characters and their motivations, desires, needs, etc. ....
Our team :
Noemie TEDESCHI
Téophile BLP
Emilien MASSEMIN
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