If you want a soft, swim-focused open-ear headset with 32GB of built-in MP3 storage for gaming away from the water, choose MARLALL Soft Liquid Silicone; if you need a longer stated playback window and a simpler open-ear fit for gaming, choose ZOVIMAX Bone Conduction Headphones. For gaming, neither sheet specifies low-latency performance, a boom microphone, or a dedicated gaming mode, so I would choose based on storage and battery needs—not assume either is a purpose-built gaming headset.
MARLALL Soft Liquid Silicone vs ZOVIMAX Bone Conduction Headphones at a Glance
• MARLALL’s biggest strength: Soft liquid-silicone construction, IPX8 water protection, and 32GB of built-in MP3 storage. Trade-off: Swimming requires MP3 mode; Bluetooth is not supported underwater.
• ZOVIMAX’s biggest strength: A stated 12 hours of playback and an open-ear design with soft silicone pads. Trade-off: The provided details do not give a storage capacity, charging time, or waterproof-use mode instructions.
• MARLALL fits: Someone who wants a swim-oriented headset, local music storage, or a soft overmold design.
• ZOVIMAX fits: Someone who puts a longer stated playback window and an open, airflow-friendly fit ahead of documented storage details.
MARLALL is the more clearly specified choice for water activities. Its IPX8 rating and ear-hook design are aimed at staying secure during swimming and other sports, while the soft liquid-silicone overmold is intended to sit comfortably during extended wear. The open-ear format leaves the ears unobstructed, which can help you remain aware of nearby sounds outdoors.
The practical catch is that swimming is MP3-only. Bluetooth does not work underwater, so you need music stored on the headset rather than relying on a phone connection while swimming. MARLALL has 32GB of built-in MP3 storage, but music from a phone app cannot be copied directly to the headset’s memory. The included magnetic charging cable provides access to the internal storage from a computer for playlist management.
How We Research
We compare products from their published specs and features; the verdicts below are our independent editorial opinions.
Updated: 2026-10-18 · 6 min read · Independent comparison
ZOVIMAX emphasizes a comfortable open-ear fit. Its soft silicone pads are described as snug, while the open design allows airflow and leaves the ears uncovered. That could suit someone who dislikes a sealed-in feeling during a long listening session and wants to keep some awareness of the surrounding environment.
Its listed playback time is 12 hours, longer than MARLALL’s stated maximum. The product title also identifies IPX8 water resistance and Bluetooth-plus-MP3 modes, along with 8GB of memory. That gives buyers a basic outline of its listening options, but the supplied details do not explain how the modes behave underwater or specify charging time. I would not assume that Bluetooth remains usable while swimming without clearer instructions.
ZOVIMAX makes sense for a buyer who values the longer stated playback window and wants an open fit for everyday listening, running, or fitness. It may also be the more straightforward choice if you do not need MARLALL’s larger stated storage capacity. For gaming, however, the available information leaves important questions unanswered: there is no stated latency figure, microphone design, or dedicated gaming feature. Those omissions matter if you need dialogue and game audio to stay tightly synchronized.
• Best for documented swim use → MARLALL Soft Liquid Silicone. Its details specifically say swimming requires MP3 mode and that Bluetooth is not supported underwater.
• Best for the longer stated playback window → ZOVIMAX Bone Conduction Headphones. Its listed playback time is 12 hours, compared with MARLALL’s up to seven hours.
• Best for built-in storage capacity → MARLALL. It lists 32GB, while ZOVIMAX lists 8GB.
• Best for a soft liquid-silicone overmold → MARLALL. Its design specifically highlights an ultra-soft liquid-silicone overmold and an ear-hook shape.
• Best for an open fit with airflow emphasized → ZOVIMAX. Its details call out an open design intended to promote airflow during longer listening.
• Best for gaming from local files → MARLALL, with a caveat. Its larger built-in storage could suit a personal library, but the listed features do not establish gaming compatibility or low latency.
• Best for a longer gaming or listening session between charges → ZOVIMAX, on stated playback alone. Its 12-hour figure exceeds MARLALL’s up-to-seven-hour figure; neither listing provides gaming-specific battery performance.
For a wireless headphone for gaming, the key question is whether either headset’s connection and sound timing suit your particular device and games. The supplied details do not confirm that. I would not buy either on the assumption that it will behave like a dedicated console or PC gaming headset.
In my opinion, I would choose MARLALL if swimming, 32GB of storage, and its soft liquid-silicone design are the deciding factors. I would choose ZOVIMAX if the longer stated playback window matters more. For gaming, I would not call either a best kids headset for gaming or a dedicated gaming pick based on these details alone; I would first confirm compatibility and latency for the intended device.
MARLALL’s details explicitly describe swimming with IPX8 protection and specify MP3 mode underwater; Bluetooth is not supported while swimming. ZOVIMAX is listed as IPX8 waterproof, but the supplied information does not explain its underwater mode behavior.
ZOVIMAX lists 12 hours of playback. MARLALL lists up to seven hours and says a full charge takes 1.5 hours. These are stated figures, not a guarantee of the same results in every use.
The details do not specify low-latency performance, a gaming mode, or a dedicated microphone for either headset. Their open-ear designs may appeal to some listeners, but buyers should verify device compatibility and gaming audio timing before choosing one for that purpose.
MARLALL lists 32GB of built-in MP3 storage, while ZOVIMAX lists 8GB. MARLALL also notes that music from phone apps cannot be copied directly to its memory, so playlist management involves transferring files through a computer.
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