I am a Game Sound Design Major and Champlain college who has a great interest in how music and sound shape the identity of the game or film they are featured in. Sound is one of the most important factors for crafting an immersive experience, whether its in film of video games, and so I try to put a great deal of care into any project I work on. From the music playing behind a scene to the sound effect that plays when a player picks up a coin, sound can make or break the immersion and emotional weight of a project.
I am dedicated to learning new skills and techniques to take my audio production to the next level, and always open to collaborating with others - artists, other sound designers, etc. - to help craft the kind of experience that people will remember.