Battle Grounds 3
Mapping Contest 2020
2020 Mapping Contest Winners
lb_autumn by BeefBacon
sg_deroga by ColonelSanders and SpockJedi
bg_canal by QwErTy
bg_fort_stmathieu by KasoS
Send an email to email@example.com with your ID, discord profile, and map type to enter the contest. We will keep in contact with you via discord.
Alternatively, contact danihel#3242 via Discord to join.
The competition will end July 31st, 2020.
Contestants must submit check in .vmf files to the developers on the dates of May 31st and June 30th. The purpose of this is to make sure contestants are steadily working on their maps, to offer possible suggestions and catch major issues before the maps are published. Judges also have the right to disqualify submissions if they feel that the map is not being worked on.
Contestants need to send in their final compiled map and the hammer source file (the .bsp and .vmf) and any custom assets.
The winners will be announced by August 6th.
If there are under 10 entrants by May 31st, the contest will be cancelled.
Evaluation of submissions
The maps will be graded by a selection of judges. Judges will determine 70% of the score, while community judges make up the remaining 30%.
To apply to be a community judge please click here
Grading will happen according to the following criteria:
Each of these criteria will be given a score out of 100.
These scores will be averaged out, the highest score wins, and so on.
Judges will have the final say in the event of a tie.
Community judge results will be posted before the main judges.
The prize money comes in the form of a PayPal payment and will be divided among the top 3 contestants in the following fashion:
1st place - 50% of prize money
2nd place - 30% of prize money
3rd place - 20% of prize money
Type of map
The aim of this competition is to provide a fresh set of maps to BG3 through community content.
These maps need to fit one of the 'official' game modes. Therefore only the following map types are accepted:
Skirmish (eg bg_townguard)
Siege / ticket map
The maps also need to fit the historic time period of the game. Some artistic freedom is still allowed.
If you are unsure about the suitability of your map setting, please contact the staff beforehand.
As a general rule of thumb, if the map setting feels believable as 18th century America, it is allowed.
The submitted map needs to be originally created by the contestant, for this competition only.
Do not simply port maps from other games or previous versions of The Battlegrounds.
Contestants are asked to take screenshots of their progress during development to prove this.
By participating, the contestant agrees that his or her map may be modified and used as an official BG3 map by the dev team.
You may only use models, textures or other assets that are part of BG3 or that are created by yourself. You are encouraged to create custom assets.