This is how to play mafia, a fun and energetic party game. The guide on How to Play Mafia (currently the only Mafia guide on Instructables besides this one) is actually a more physical variation of the game. This guide will show you:

Hello everybody! I want to thank everybody for using this guide as a foundation for their mafia games. The last time I updated this guide was in 2018, but I unfortunately have been busy with school and work. This meant that it was difficult for me to reply to comments and questions. I thank the community for filling that role for me. I recently graduated college, and have actually found a job in teaching. I am aware that the grammar and instructions could have been more precise, so I might plan to rewrite this guide. Hopefully it is easier to follow and readable. See y'all in the future.


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Before we get to the rules, things will be easier to explain through the setup. There are two setups, which are really whether or not you have cards. 


To begin setup, follow the below instructions:

You need at least 4 people to play, although it is more fun with 8 or more. 

1 person, not included in the 4 of the minimum group will be the mayor, who directs the game as it goes, and has control over the powers in the group. 

For every 4 people, there is one mafia. Example: if there are 8 people in your game, there are now two mafia

In a round there are also doctors and sheriffs, which we will later discuss under circumstances, but for now we'll have one of each. 


For this tutorial, we'll be playing with a group of 8, including 2 mafia, 1 doctor and 1 sheriff, meaning that 4 will be civilians


Setup #1:

This is with a deck of cards. 

Aces are your Mafia

Queens are your doctors and

Kings are your Sheriffs 

All other cards (2 thru J) are civilians 

In our case, prepare two aces, 1 Q, 1 K and 4 other cards besides the listed. 

The mayor will hand each player a card face down to each player. These cards will not be revealed to other players during the game. 


Setup #2: 

This is without cards.

Instead, we'll be using taps, so it is up to the mayor to remember how many people he picked and which character he assigned. 

Everybody will close their eyes and the mayor will walk around to assign roles. 

If the mayor taps you once, you are mafia. 

Twice is doctor 

Three times is sheriff

And if you don't get tapped you're a civilian

(More simple setup; the mayor should make sure not to choose extra characters or mistakenly bump into other players)

Now that we have the setup out of our way, it is now time to explain the rules. 


Roles (basic and later explained through gameplay):

Mayor- is not an actual player in the game but rather the narrator; he has complete power over the group except the power to veto votes. He/she will assign the roles, tell when each role to wake up and sleep, create a story and sanction votes. It's this person's job to keep the game grounded and to keep the players reasonable. The mayor must remain unbiased throughout the game. 

Mafia-Will kill other players and try to convince other players who the mafia is without revealing themselves

Doctor-can save himself (look under "Circumstances") and can save others

Sheriff-points at any other player and the mayor can either nod or shake their head of the person is mafia or not; uses his or her power to sway public opinion 

Civilian- the most basic role, who votes and tries to figure out the mafias and vote them off


Obviously you don't want to reveal your roles of you have an important one but rather convince others you are a civilian. 


Rules:

Mayor has the right to silence the group or restart the game completely.

Mafia can only choose one target per round (2 mafia vote on 1 target)

Revealing your card (if you are playing with cards) is cheating. 

Opening your eyes when it is not permitted is cheating.

IMPORTANT: In real life, the dead can not speak. Common saying of course. So in the game, the dead are not allowed to influence the town through speech or physical gestures. It is cheating. (They can talk, but any hinting at a mafia should get them kicked from the next round or game.)

Example: Mayor says "last night, the mafia was angry at somebody who was stealing his money, so he killed person (A), the doctor saved the wrong person." OR "last night... Mafia killed person (A) but doctor saved him." 

(A certain aspect to the game will change with skulls later explained)

8: The mayor: if a person has died at the hand of the Mafia, take their card without showing anyone (If you are playing cards. Note: Anybody killed by the mafia will most likely be a civilian, but you take their card regardless. They are not allowed to reveal their role.)

9: The mayor allows the towns people to discuss who the mafia might be (Allow 3 to 5 minutes).The mayor then calls for a vote (here any civilian or player can make a claim against any suspicious person.) Only two people can be nominated for prosecution (Allow 2 minutes for nominations). The mayor then allows the prosecuted to defend themselves, then a vote happens (Allow another 2 minutes for votes).

Mafia Win= Killing off everyone until you can't play anymore. Example: There were 8 people in the game with 2 mafia, and the mafia kills 4 people, so there are 2 mafia and 2 other players. The two other players maybe able to vote off one of the mafia, but in the next round, one of the normal players will be killed, meaning the last 2 players are 1 mafia and 1 normal person, so you can't win a 1v1 against mafia.

The doctor: This class seems overpowered, no? Why not save yourself every round so you can figure out the mafia yourself? Those are the motives that most doctors will have, and they will barely make good doctors. The circumstance here is allowing for the doctor to save himself, every other round, so that his role doesn't not become unbalanced. Not necessarily a rule.

Circumstance 2: If you are the mayor, and you forget what happened in the round you've just completed, you can start the round again. Example: Say Mafia decide to kill person A, but you forgot who person A is. Simply get the mafia to get back up when everyone is asleep and ask them who they wanted to kill.

Reveal Yourself! Skull: The only time the mayor asks if somebody "if they are mafia or not" is when that person is voted off, not killed by mafia. Activating this skull allows for the other roles to reveal themselves when they normally couldn't. Example: When the doctor gets voted off, he/she can now say they were the doctor. (This skull cannot be activated at the same time as the Nobody Knows skull.)

Nobody Knows skull: Activating this skull means that when a person is voted off, they will not state whether or not they were mafia, so it's more difficult to find out if there is still more than one mafia out there.

You Saved Me! skull: Activating this allows for a doctor not to be targeted by the mafia for 3 rounds if they successfully save a victim, including themselves. Example: If you were doctor, and saved person A, and the next round mafia tries to kill you, the mayor will announce in the recap that you were a victim, but the doctor saved you, even though you may have not saved yourself. (This skull only works once per game)

-Some people can't help smiling if you ask them if they are a civilian or mafia, so don't just go on the assumption they are lying to you. I had a friend who had a suspicious smile all the time, even though he was just a civilian.

-Don't underestimate your opponents. In a game of 12 people, we had 3 mafia, a doctor and sheriff, and seven civilians. By round 3, 2 mafia had died along with two civilians, and one civilian was saved. The one mafia left was me, so I pulled my trump card: my psychological attacks. I turned everybody against each other, and acted as their moderator. By the last round, it was two civilians and me, meaning that if either of them died, I won. I finally used my "I helped you clause" which entails "Don't you remember that he tried to vote you off two rounds ago, and I helped saved you? Why would I have reason to kill you now?" That always gets them. In the end, I single handedly defeated 7 other players, whose reactions were: Dear God, who is this kid? But really, don't underestimate the younger people of your group, or the silent, or the over talkative.

-Another thing as sheriff, you need to learn how to defend others. If you know who the innocents are, try to keep them alive. If you are playing against 2 mafia, and 1 has already died, then use your authority against them. "Okay everybody, there's only one mafia left, and it's person C. I know because I'm the sheriff. If he doesn't end up being the mafia, you could kill me, but then we would have already won the round." That is a very aggressive sheriff play.

-On a very rare occasion, sometimes more than one doctor/sheriff is played. In that case, you need to support each other as the mafia would in keeping each other alive. The chances of two doctors is very slim though...

-Mafia need to know how to wage a war, even if it means sacrificing one of your own. Say it's a normal 8 person game, with two mafia. You've already killed 3 people, and both mafia are alive, so secure your chance by making it to the end. Nobody ever suspects that mafia would kill mafia, so when the mayor asks to vote somebody off, and your buddy is screwed, go for it. People will think that since you went after mafia (after he's proven of course) you probably aren't mafia. Use that as your argument too. "You remember Mafia B? I helped you guys get rid of him, and we've made it this far, there's no way I could be mafia, because that would be too high of a risk."

So, I usually play as the mayor because I'm just creative that way. But one day one of the people i was playing with had a fantastic idea. "What if we doubled the amount of cards and gave everyone 2 cards". Now everyone has 2 roles. Such as a mafia who can heal people, or a doctor that can investigate people. It added a lot to the game. (Might have made it a bit more challenging to keep track of for me) But it was alot of fun. 006ab0faaa

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