Dialogue Graph System
For Unity
For Unity
Welcome to the Dialogue System for Unity, a node-based solution to implementing conversations in game. This system is designed for designers, artists, narrative writers, or anyone else on the team to be able to quickly and intuitively add conversations to the game without having to rely on the programmers for implementations.
This dialogue system is designed to be intuitive for any member of the team to easily implement dialogue. With its drag-and-drop conversations, in only a few clicks a professional-looking interaction will appear in the game scene.
All conversations are created through nodes and tuning parameters, meaning the user never has to open a script to write dialogue unless they wish to extend the base functionality.
This project is under the MIT License, allowing anyone to add it to their projects and re-distribute it how they please. Feel free to edit the code or add new features and show it off!