"Ludicrosity" refers to the state or quality of being ludicrous, meaning ridiculous, absurd, or laughable. Yes, ludicrosity is a word, though it's considered less common than "ludicrousness."
"Ludicrosity" refers to the state or quality of being ludicrous, meaning ridiculous, absurd, or laughable. Yes, ludicrosity is a word, though it's considered less common than "ludicrousness."
Game Update 8/29/2025 - Changed number or tiles to draw at beginning (11 to 3), and adding a draw at the end of each move.Â
Embrace the absurd with Ludicrosity, a completely open-source board game that's literally different every time you play, this game throws predictability out the window and invites you to build, modify, and break the rules as you go.
How It Works:
Players collaboratively build a winding path using tiles drawn from a shared pot, then race their game pieces along this ever-evolving route. Roll dice to move, land on tiles that give you points, take them away, send you backward, or trigger wild effects limited only by players' imagination. The first to reach 5 points wins – but with duels, loops, path divisions, and community voting on tile effects, victory is never guaranteed.
What Makes It Special:
DIY-Friendly: All components can be 3D printed, laser cut, or handmade using free templates
Fully Customizable: Create your own tiles with any effects you can dream up (within reason – no black holes allowed!)
Democratic Gameplay: Players vote on unclear tile effects and can even vote tiles off the board
Anti-Monopoly Philosophy (unlike the US government): Passing start does nothing – only landing on it counts!
Perfect For:
Groups who enjoy collaborative chaos over rigid structure
Makers and tinkerers who want to customize their gaming experience
Players who appreciate games that evolve with their community
Anyone who believes the best rule is "don't take this game too seriously"
Because life's too short for sensible games
What You Need: A big space, tiles (11 per player including at least 1 Plus, 1 Minus, 1 Turn, and 1 Blank), two dice, game pieces, and your dignity (optional). Toss all tiles into the communal pot, yes you're sharing your precious tile, this isn't a capitalist board game.
Setup: Put the Start tile in the middle. Everyone draws 3 random tiles, places their piece on Start, and rolls to see who goes first. Moving clockwise, each player adds 1 tile to create your inaugural path of pandemonium.
How to Play: Roll dice, move your piece, do whatever ridiculous thing the tile demands, gain or lose points (you can't go negative, we're not that cruel), then add another tile to the growing maze of madness and draw another. Rinse, repeat, and try not to think too hard about the strategic implications. First to 5 points wins, unless they get dueled off their tile by someone channeling their inner Clint Eastwood.
The Golden Rule: Don't take this seriously. Vote on confusing stuff, vote tiles off the board, change rules as needed. The only wrong way to play is to worry about playing it right.
Where can I get Tiles?
Tiles can be 3D printed, lasercut, handmade, etc... As long as they correspond to the standard design rules. Set models can be downloaded for free from below: