| LAWRENCE ROSAL |

| ORTUM GAMES | GAME DESIGNER |


Hey there I'm Lawrence! A Game Designer from Ortum Games who's based in Adelaide, South Australia. I'm a graduate from the Academy of Interactive Entertainment (AIE) who has obtained an Advanced Diploma of Professional Game Design.

Video games have always been a part of my life, so making them is just another way for me to express my relationship with gaming over the years.

My main specialties are Level Design and I've got experience with Graphic Design as well.

Games I've worked on:

Development Roles:

  • Game Design

  • Level Design

  • Project Management

  • Lighting

CARBON VANGUARD

LOADOUT - DEPLOY - ENGAGE

Carbon Vanguard is set in the near future of 20XX in a destabilized region of Vovaden, a dusty, mountainous country with large mesas that break up the skyline. The rogue paramilitary Silent Dawn have taken control of the country and terrorize various settlements with an army of mechs, which have also effectively halted any incoming aid or intervention from surrounding countries.

Enter Carbon, an elite mercenary mech pilot who has been hired by a mysterious contact to infiltrate the country. Disguised inside a missile during a false attack, Carbon makes it past the border’s defense and lands inside the country.

Given his task, Carbon sets off to take down the paramilitary and liberate the country’s occupants.

Contact me:

LinkedIn

E-mail