What the Learning Resources?
What the Learning Resources?
Learning Resources Materials are materials that are used for teaching a course. Below are definitions of the Material Types that can be selected during the upload process for both the “Primary Material Type” field and the “Secondary/Other Material Type” field.
Learning Resources Materials are materials that are used for teaching a course.
Animation: Successive drawings that create an illusion of movement when shown in sequence. The animations visually and dynamically presents concepts, models, processes, and/or phenomena in space or time. Users can control their pace and movement through the material typically, but they cannot determine and/or influence the initial conditions or their outcomes/results. Animations typically do not contain real people, places or things in movement.
Assessment Tool: Forms, templates, and technologies for measuring performance.
Assignment: Activities or lesson plans designed to enable students to learn skills and knowledge.
Case Study: A narrative resource describing a complex interaction of real life factors to help illustrate the impact and/or interactions of concepts and factors in depth.
Collection: A meaningful organization of learning resources such as web sites, documents, apps, etc. that provides users an easier way to discover the materials.
Development Tool: Software development applications platforms for authoring technology-based resources (e.g. web sites, learning objects, apps.).
Drill and Practice: Requires users to respond repeatedly to questions or stimuli presented in a variety of sequences. Users practice on their own, at their own pace, to develop their ability to reliably perform and demonstrate the target knowledge and skills.
ePortfolio: A collection of electronic materials assembled and managed by a user. These may include text, electronic files, images, multimedia, blog entries, and links. E-portfolios are both demonstrations of the user’s abilities and platforms for self-expression, and, if they are online, they can be maintained dynamically over time. An e-portfolio can be seen as a type of learning record that provides actual evidence of achievement.
Hybrid/Blended Course: The organization and presentation of course curriculum required to deliver a complete course that blends online and face-to-face teaching and learning activities.
Illustration/Graphic: Visual concepts, models, and/or processes (that are not photographic images) that visually present concepts, models, and/or processes that enable students to learn skills or knowledge. These can be diagrams, illustrations, graphics or infographics in any file format including Photoshop, Illustrator and other similar file types.
Learning Object Repository: A searchable database of at least 100 online resources that is available on the Internet and whose search result displays an ordered hit list of items with a minimum of title metadata. A webpage with a list of links is not a learning object repository.
Online Course: The organization and presentation of course curriculum required to deliver a complete course fully online.
Online Course Module: A component or section of a course curriculum that can be presented fully online and independent from the complete course.
Open Journal – Article: A journal or article in a journal that is free of cost from the end user and has a Creative Commons, public domain, or other acceptable use license agreement.
Open Textbook: An online textbook offered by its author(s) with Creative Commons, public domain, or other acceptable use license agreement allowing use of the ebook at no additional cost.
Photographic Image – Instructional: Photos or images of real people, places or things that visually presents concepts, processes and/or phenomena that enable students to learn skills or knowledge. These can be photographs, images, or stock photography.
Presentation: Teaching materials (text and multimedia) that are used to present curriculum and concepts to learners.
Quiz/Test: Any assessment device intended to evaluate the knowledge and/or skills of learners.
Reference Material: Material with no specific instructional objectives and similar to that found in the reference area of a library. Subject specific directories to other sites, texts, or general information are examples.
Simulation: Approximates a real or imaginary experience where users’ actions affect the outcomes of tasks they have to complete. Users determine and input initial conditions that generate output that is different from and changed by the initial conditions.
Social Networking Tool: Websites and apps that allows users to communicate with others connected in a network of self-identified user groups for the purpose of sharing information, calls for actions, and reactions.
Syllabus: A document or website that outlines the requirements and expectations for completing a course of study. Course Outlines would also be included in this.
Tutorial: Users navigate through a set of scaffolded learning activities designed to meet stated learning objectives, structured to impart specific concepts or skills, and organized sequentially to integrate conceptual presentation, demonstration, practice and testing. Feedback on learner performance is an essential component of a tutorial.
Video – Instructional: A recording of moving visual images that show real people, places and things that enable students to learn skills or knowledge.
Workshop and Training Material: Materials best used in a workshop setting for the purpose of professional development.
Other
A Learning resource center is a facility within a school, staffed by a specialist, containing several information sources.
Purpose Information and communication development opportunities and information flow are the big challenges arising from a dedicated review of most educational questions, whether from theoretical frames or material :wikt:facilitate|facilitations. School libraries are then considered one of the most important resources within educational facilities. The need to develop school libraries is urgent in that, on the one hand there is a need to convey information via a wide diversity of technologies and resources, and on the other hand, there is a myriad of new teacher and student roles to support. Within this view, came the project of learning centers. The objective is to raise school libraries to an international and more technical standard. Learning Resource Centers can also be institutionalized in various institutions for teaching and learning purposes. The purpose of a resource center is to advanced the learning experience of students and teachers in any educational sector.
Concept A school utility driven by a qualified expert. It contains several information resources and their techniques, which the teacher directly deals to acquire searching skills of information, analyze and evaluate to build a new knowledge and experience, then develop them using several learning methods. It also provides services to, facilitate the useful for both teaching and learning.
This view encourages educational trends, ruled in mid of 1960s and 1970s, whereas these are the methods of self-learning, from programmed learning and learning for mastery and learning throughout audio media to passing earliest beginnings to employ computer in learning process. And, information technology and teaching and learning theories have added a new dimension into learning resources centers concept.
Reasons for establishing resources centers
The strong connection between learning resources and method, and passing away supporting and cultural general role of school libraries into essential, accurately planned, role to achieve the method and its purposes.
The book and printed material become not the only information resource.
Development of educational theories, international tends to self learning, taking in account differences of individuals, make the learner the axis of educational process, and the teacher role change into a leader and facilitator of learning process.
Learning resources centers concentrate on amalgamation of resources, information and communication technologies with educational practices inside centers.
Supplemental resources refer to any nonrequired instructional materials included in an online course. Simply put, they're materials students can engage in, not materials they have to engage in
A Learning Resource is any text-based or nontext-based material used as a primary basis or as a supplement to the teaching and learning process.
Text-based Learning Resources include print and non-print materials such as books, workbooks, modules, Braille materials, general references, periodicals, curriculum guides, teaching guide models, competency-based learning materials, or teacher support materials such as lesson exemplars and other similar materials.
Non-text-based Learning Resources are tools, devices, equipment, and manipulatives used as supplements to the teaching and learning process.
Electronic Learning Resource Materials are library materials such as video and sound recordings, digital files of learning resources, movies and documentaries, and other information sources that can be accessed electronically.
Supplementary Learning Resources are text-based and nontext-based learning resources intended for a library collection.