Videogame made with Victor de Llanos for the Videogame Design subject. A simple demo where the main objective is to go through all the levels without dying of thirst. During the levels, we find statues of cats that we need to catch if we want to open the doors of the next level.
I made this game with Victor de Llanos and Carlos Díaz. We made a videogame of a ball that had to dodge obstacles while collecting coins to continue advancing in the levels, the game is infinite. Available on Google Play for free.
I made this game with Alvaro Soriano and Alexandre Calabuig in our second year at ESAT and that's my second videogame project in Unity. This game was made for the Videogame Engines class in 3 months. We implemented various functionalities:
Main menu with various save slots.
Procedural rooms.
Animated sprites.
Interactive inventory.
Enemies with different skills.
Drop of items.
This was my first videogame in Unity in the first year at ESAT for the Videogame Engines class. I learned basics of engine:
Use raycast to shoot the balls.
Basic UI with ammo, HP and game objectives.
Simple loop of game.
Basic Pause menu.