Coding, 3D design, Music, Virtual development, Storytelling, Drawing, Painting, Machine learning, you name it, someone on our team probably has an interest in it! Founded in 2020, our goal is to have fun and make some cool games along the way.
Student by day and drummer by... well, also day, Cade is our one and only programmer at LLC, and that's not a small job. Whether it's creating a sprite image system from scratch or compiling assets, Cade has a unique approach to everything she creates. Her proprietary game engine, Monster_C, is the foundation of what makes Live Wire run, a codebase comprising over (insert number here) lines. Cade uses both a home-brewed macbook and a computer with Linux, working primarily in the (insert name here) software.
Platforms: macOS, Linux
If you need story ideas or stunning assets, Lindy can do both and beyond! Armed with a trusty drawing tablet and a mechanical pencil, Lindy makes sure our games look and feel great to play. As an excellent storyteller, she's responsible for intriguing story ideas and compelling characters, built on top of worldbuilding that you can get lost in. Her style is raw, detailed, uncompromising, and not afraid to push the boundaries of what you've seen before in games. She also makes a mean chocolate cookie.
Platform: Windows
Low on music? Concept art? T-shirt designs? Team member descriptions? I've got you covered! If Cade is the brains and Lindy is the asset-making machine, then I'm moral support (plus a little extra). I make sure we're well-rounded, in both the marketing and media department. Box art? Check. Original Soundtrack? No problem. Need to bounce ideas off of someone? Let's have a chat! Did I mention I love making music? It's pretty fun.
Platforms: iPadOS, macOS, Windows