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To be able to export a DAZ Character directly into Cinema 4D you have first do intall the DAZ to Cinema 4D Bridge
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Select your character
Go to File/Send To/Daz to Cinema 4D
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The Asset Type has to be set to "Skeletal Mesh" to export the joints
Check Export Morphs and click "Choose Morphs"
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Search for the Visemes in the "Morph Groups".
Select all visemes and press "Add for Export".
The visemes should now appear in the "Morphs to Export" column.
You can also search for "Eye blink" for instance and add it if you want.
Click "Accept"
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In the Advanced Settings you can see the "Install Plugin" button. If you want to install the Cinema 4D Plugin, click it and follow the instructions.
If you have finished click "Accept"
DAZ will export the files into the Intermediate Folder
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Open Cinema 4D
If the DazToC4D plugin was installed successfully you can find it it the menu bar.
Click DAZ to C4D
A dialog will open, click "GENESIS CHARACTERS" and follow the instructions
Your character is now imported successfully
Go to Liptalk Plugin page to learn more about how to use the Liptalk plugin on DAZ Characters