Lindbergh Ultimate is proud of both our competitive success and our commitment to Spirit of the Game. Our athletes are known for playing hard, playing fair, and representing Lindbergh with strong leadership and integrity.
Missouri State Champions
2017, 2018, 2019, 2025
Missouri State Spirit Award
2021, 2024
Heart of the Lyons Recipients
Maggie O'Brien (2019)
Abby Deeter (2024)
Karen Bose (2025)
Missouri State Spirit Award
DI: 2021
DII: 2025
Coach of the Year Recipients
Kristina "T" Gu (2023)
The Lindbergh Ultimate Team Store is open year round for purchasing general swag such as hoodies, joggers, hats, flags, etc.
Uniform Kit (jerseys & shorts) ordering is done once a year generally the last two weeks of February.
1. THE FIELD: A rectangular shape with end zones at each end. A regulation field is 70 yards long by 40 yards wide, with end zones 20 yards deep.
2. STARTING PLAY: Each point begins with both teams lining up on the front of opposite end zone lines. The defense throws (“pulls”) the disc to the offense. A regulation game has seven players per team.
3. SCORING: Each time the offense catches a pass in the defense’s end zone, the offense scores a point. The teams switch direction after every goal, and the next point begins with a new pull by the team that just scored.
4. MOVEMENT OF THE DISC: The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc. The person with the disc (“thrower”) has ten seconds to throw the disc. The defender guarding the thrower (“marker”) counts out the stall count.
5. CHANGE OF POSSESSION: When a pass is not completed (e.g., out of bounds, drop, block, interception, stalled), the defense immediately takes possession of the disc and becomes the offense.
6. SUBSTITUTIONS: Players not in the game may replace players in the game after a score and during an injury timeout.
7. NON-CONTACT: Players must attempt to avoid physical contact during play. Picks and screens are also prohibited.
8. FOULS: When a player initiates contact that affects the play, a foul occurs. When a foul causes a player to lose possession, the play resumes as if the possession was retained. If the player that the foul was called against disagrees with the foul call, the play is redone.
9. SELF-OFFICIATING: Players are responsible for their own foul and line calls. Players resolve their own disputes.
10. SPIRIT OF THE GAME: The foundation of the rules in ultimate is Spirit of the Game, which places the responsibility for fair play on the player. Competitive play is encouraged, but never at the expense of respect between players, adherence to the rules, and the basic joy of play.
A truly unique and defining element of ultimate, Spirit of the Game places the responsibility of fair play solely on the athletes themselves by requiring each player to know the rules and make their own calls, without the help of a neutral official. These underlying principles reinforce mutual respect and trust between opponents; communication and conflict resolution skills; and self confidence – both on and off the field of play.
As a self-officiated sport, ultimate depends on personal responsibility. It places the obligation and expectation to play fairly on the players in order to maintain the integrity of the game.
Spirit and its principles are written directly into the official rules of ultimate, establishing a fundamental requirement to know the rules and not intentionally violate them while playing hard and having fun.
Spirit of the Game emphasizes a different take on sports. Instead of promoting a win-at-all-costs mentality, Spirit expects players not to take advantage of, or knowingly break the rules.