Lucky Blade (LB)
Case obtained: Lucky Blocks
Demand: 3/5
Value: 2,000,000 (2m)
Value Trend: Going up
Swords in existence: N/A
This sword is obtainable from lucky blocks.
Abyss
Case obtained: Abyss case
Demand: 5/5
Value: 700,000 (700k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Abyss case (1,250 time).
Nebula (NEB)
Case obtained: Nebula case
Demand: 4/5
Value: 700,000 (700k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Nebula case (1,250 time).
IGNIS
Case obtained: Ignis case
Demand: 3/5
Value: 650,000 (650k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Ignis case (1,000 time).
Iridescent (IRI)
Case obtained: Iridescent case
Demand: 4/5
Value: 550,000 (550k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Iridescent case (1,150 time).
Crimson (CRIM)
Case obtained: Crimson case
Demand: 5/5
Value: 475,000 (475k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Crimson case (850 time).
Diablo (DIAB)
Case obtained: Diablo case
Demand: 4/5
Value: 450,000 (450k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Diablo case (1,100 time).
Spectral (SPEC)
Case obtained: Spectral case
Demand: 4/5
Value: 450,000 (450k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Spectral case (1,300 time).
Kingslayer (KS)
Case obtained: Kingslayer case
Demand: 4/5
Value: 450,000 (450k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Kingslayer case (1,250 time).
Blood Moon (BM)
Case obtained: Red case
Demand: 4/5
Value: 425,000 (425k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Red case (1,000 time).
Convictus (CONV)
Case obtained: Convictus case
Demand: 5/5
Value: 350,000 (350k)
Value Trend: Going up
Swords in existence: N/A
This sword is obtainable from the Convictus case (1,500 time).
Ethereal (ETH)
Case obtained: Ethereal case
Demand: 2/5
Value: 350,000 (350k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Ethereal case (1,111 time).
Celestial (CEL)
Case obtained: Celestial case
Demand: 4/5
Value: 325,000 (325k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Celestial case (1,111 time).
Aquamarine (AQUA)
Case obtained: Blue case
Demand: 4/5
Value: 300,000 (300k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Blue case (850 time).
Ultraviolet (UV)
Case obtained: Ultraviolet case
Demand: 3/5
Value: 300,000 (300k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Ultraviolet case (1,100 time).
Void
Case obtained: Void case
Demand: 5/5
Value: 275,000 (275k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Void case (1,000 time).
Ruby
Case obtained: Ruby case
Demand: 4/5
Value: 275,000 (275k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Ruby case (888 time).
Shadow (SHAD)
Case obtained: Shadow case
Demand: 4/5
Value: 275,000 (275k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Shadow case (1,000 time).
Corruptor (CORR)
Case obtained: Corrupted case
Demand: 3/5
Value: 275,000 (275k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Corrupted case (1,300 time).
Infernal (INF)
Case obtained: Infernal case
Demand: 2/5
Value: 275,000 (275k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Infernal case (1,200 time).
Soul
Case obtained: Soul case
Demand: 4/5
Value: 260,000 (260k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Soul case (1,250 time).
Gladiator (GLAD)
Case obtained: Gladiator case
Demand: 4/5
Value: 260,000 (260k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Gladiator case (750 time).
Red Frost (RF)
Case obtained: Frost case
Demand: 5/5
Value: 250,000 (250k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Frost case (750 time).
Peacemaker (PM)
Case obtained: Peacemaker case
Demand: 4/5
Value: 250,000 (250k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Peacemaker case (1,000 time).
Binary (BIN)
Case obtained: Binary case
Demand: 2/5
Value: 250,000 (250k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Binary case (1,010 time).
Blaze
Case obtained: Blaze case
Demand: 2/5
Value: 250,000 (250k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Blaze case (950 time).
Enigma
Case obtained: Enigma case
Demand: 2/5
Value: 250,000 (250k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Enigma case (700 time).
Cobalt (COB)
Case obtained: Cobalt case
Demand: 3/5
Value: 225,000 (225k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Cobalt case (1,250 time).
Verdite (VERD)
Case obtained: Verdite case
Demand: 3/5
Value: 225,000 (225k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Verdite case (1,000 time).
Prism
Case obtained: Prism case
Demand: 3/5
Value: 220,000 (220k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Prism case (800 time).
Bliss
Case obtained: Bliss case and kills case
Demand: 3/5
Value: 210,000 (210k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Bliss case (1,250 time) AND the kills case (1 key, 12-15 kills)
Lotus
Case obtained: Lotus case
Demand: 3/5
Value: 200,000 (200k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Lotus case (750 time).
Toxin (TOX)
Case obtained: Toxin case
Demand: 2/5
Value: 200,000 (200k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Toxin case (750 time).
Polychrome (POLY)
Case obtained: Polychrome case
Demand: 2/5
Value: 185,000 (185k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Polychrome case (1,150 time).
Radiant (RAD)
Case obtained: Radiant case
Demand: 2/5
Value: 180,000 (180k)
Value Trend: Stable
Swords in existence: N/A
This sword is obtainable from the Radiant case (850 time).