I’m a game developer passionate about creating fun and experimental experiences. I’ve developed 30+ mobile games and several web games with 10M+ plays. I have also started making tools
A minimalist puzzle-platformer, on CrazyGames, reaching a wide online audience. The game is recognized for its clean design, creative mechanics, and challenging level progression, and later inspired the sequel Rodha Passage.
Created Glitch, a platformer with a unique twist where the world itself “glitches” whenever the player jumps. The game stood out for its innovative mechanic and was recognized in game jam circles for blending minimal design with experimental gameplay.
Quick SFX is a lightweight, Editor-only Unity tool that lets you create sound effects using procedural synthesis — directly inside the Unity Editor.
It’s designed for speed, clarity, and iteration. Whether you’re prototyping, polishing UI feedback, or tuning gameplay feel, Quick SFX helps you generate usable sound effects in seconds without leaving Unity or relying on external tools.
A description of an effort and why it matters