Projects
Projects
COMING SOON!
Unannounced Project
Projected Release: September 2026
Engine: Unity
Role: Art Lead
Created all assets used in the alpha version of the game.
Concepted and Modeled characters, props, furniture, and environment pieces.
Worked closely with the programing lead to ensure all assets fit the desired look of the game.
Genre: Cozy
Engine: Unreal Engine
Role: Animator
Made all the animations for the player character(Ptolemy) and one of the enemies(Scopophobia).
Worked closely with two other animators to ensure consistency throughout.
Genre: Action/ Adventure
By Raindrop Games
Projected Release: Summer 2026
Role: Concept Artist, 3D Generalist
Worked with a small team of programmers, game designers, audio technicians and artists to create concepts for a beautiful and memorable gameplay experience.
Helped develop a unique, painterly art style.
Genre: Historical/Stealth
Engine: Unreal Engine
Project Postponed at this time.
Engine: Unreal Engine
Role: Character Animator and Rigger (Current Project Role)
Tasks: Lead Animator for the player character, enemies, environmental assets, and props.
Genre: 3D Action-Adventure
Engine: Unity
Role: Character Artist
Designed the game’s loveable cast of characters, as well as the title screen, props, and other environment features.
Genre: Top-down strategy-based auto battler