Privacy Policy
Privacy Policy
O Rei do Futebol: Liga dos Craques
Publisher / Data Controller
JUICY MIND LIMITED
Registered Office
Hong Kong
Privacy Contact
gameall@juicymind.online
Effective Date
21 April 2026
1. Information We Collect
This Privacy Policy explains how personal data may be collected depending on the features you use and the choices you make.
1.1 Information you provide directly
· Player ID, nickname, login credentials, linked social login details, e-mail address, or phone number, if these features are enabled.
· Customer support records, such as messages, screenshots, attachments, receipts, and issue descriptions you choose to send us.
· Event or promotion information, such as redemption codes, questionnaire responses, or delivery details if we send physical rewards.
1.2 Information collected automatically
· Device and technical information, such as device model, operating system version, language, country/region inferred from IP, app version, app instance identifiers, device identifiers permitted by applicable law, advertising identifiers, network type, and crash or performance logs.
· Gameplay and account information, such as server, login time, progression data, battle and match records, purchases, virtual item history, event participation, and customer service history.
· Security and anti-abuse information, such as abnormal login signals, risk-control indicators, fraud-prevention logs, and cheating-detection information reasonably necessary to protect the Services.
1.3 Information from third parties
· App stores, payment processors, and platform operators, including transaction status, order numbers, refund status, and limited anti-fraud data.
· Social login providers, where enabled, including an account identifier and the information you authorize them to share with us.
· Service providers that process analytics, crash reporting, cloud messaging, hosting, content delivery, customer support, or security on our behalf.
2. Permissions and Device Access
We seek to minimize permission requests and only request access when it is necessary for a user-facing feature or security purpose supported by the app build.
Depending on the features enabled in the Brazil build, the game may use:
· Network access to connect to game servers, process purchases, and deliver online features.
· Push notification permission to send service notices, maintenance alerts, event updates, and customer support-related messages.
· Limited clipboard access to support pasting account details or redemption codes inside the game.
· Advertising identifiers and app/device identifiers where permitted by applicable law, for analytics, fraud prevention, attribution, and ad measurement.
· Approximate location inferred from IP address only, for localization, fraud prevention, and service optimization.
Unless later enabled and separately disclosed, this Brazil build is not intended to rely on broad China-style device permissions such as always-on location, contacts, SMS, call logs, background app list collection, or other intrusive permissions unrelated to core gameplay.
If a future version adds a new sensitive permission or device access feature, this Privacy Policy should be updated and, where required, additional in-app disclosure should be provided.
3. How We Use Personal Data
We use personal data to:
· create and manage game accounts, sessions, and linked logins;
· provide gameplay, payments, event rewards, and customer support;
· verify transactions and deliver purchased or awarded virtual items;
· maintain security, prevent fraud, detect cheating, troubleshoot issues, and enforce our terms;
· improve performance, stability, localization, product quality, and player experience;
· send service-related notices and, where permitted, marketing or event messages;
· comply with legal obligations and protect our rights, users, and business operations.
4. How We Share Personal Data
We do not sell personal data.
We may share personal data only where necessary with:
· infrastructure, cloud hosting, CDN, customer support, moderation, analytics, security, and crash-reporting providers;
· app stores, payment providers, billing processors, fraud-prevention vendors, and platform operators involved in processing purchases or transaction security;
· social login or social platform partners when you choose to link or use those services;
· advisors, auditors, regulators, law enforcement, courts, or other authorities where required by law or reasonably necessary to establish, exercise, or defend legal claims;
· a buyer, investor, affiliate, or successor in connection with a merger, financing, restructuring, or sale of assets, subject to appropriate confidentiality and legal safeguards.
5. Typical Third-Party Services Used for the Brazil Build
The exact SDK stack must match the live app build and Google Play Data safety form. Based on current instruction, common third-party services for this release may include:
· Google Firebase, such as Analytics, Crashlytics, Cloud Messaging, Remote Config, or Performance Monitoring.
· Unity services, such as Unity Gaming Services or Unity Analytics, if enabled in the build.
· Meta / Facebook services, such as Facebook Login, analytics, or marketing measurement, if enabled.
· Google Play services and Google Play Billing, for Android platform services and in-app purchases.
· Hosting, CDN, and infrastructure providers, used to deliver game content, operate servers, and secure service availability.
Where a third-party provider collects or processes data through the app, its handling may also be governed by that provider's own privacy notice.
6. Data Retention
We keep personal data only for as long as reasonably necessary for the purposes described in this Privacy Policy, including providing the Services, handling disputes, detecting fraud, maintaining records, and complying with legal, accounting, tax, or security obligations.
Typical retention periods depend on the data type:
· account and gameplay data: while the account remains active and for a reasonable period afterward for backup, dispute handling, fraud prevention, and compliance;
· support and complaint records: as long as needed to resolve the issue and any related follow-up;
· transaction records: for the period required by payment, accounting, tax, anti-fraud, and legal obligations;
· technical logs and diagnostics: for the minimum period reasonably necessary for security, debugging, and product maintenance.
When retention is no longer necessary, we delete, anonymize, or securely isolate the data unless further retention is required by law.
7. International Data Transfers
Because publishing, hosting, analytics, support, infrastructure, and payment partners may operate in different countries, personal data may be processed outside the user's country of residence. Where required, appropriate contractual, organizational, and technical safeguards should be applied to such transfers.
8. Security
We use reasonable administrative, technical, and physical measures designed to protect personal data, including access controls, internal permission management, logging, encryption in transit where appropriate, and restrictions on who may access personal data for business purposes.
No system is completely secure, but we take reasonable steps to reduce risk and respond to security incidents in accordance with applicable law.
9. Your Rights and Choices
Depending on location and applicable law, users may have rights to request access to, correction of, deletion of, restriction of, objection to, or a copy of certain personal data, and to withdraw consent where processing is based on consent.
· manage certain profile information inside the game, where available;
· disable permissions through device settings, although some features may stop working;
· opt out of marketing communications where an opt-out method is provided.
To submit a privacy request, contact: gameall@juicymind.online
Important: If the game allows account creation, add both an in-app account deletion path and a public web deletion request URL before publishing: [ACCOUNT DELETION URL].
10. Children's Privacy
O Rei do Futebol: Liga dos Craques is not directed to children under the age threshold defined by applicable law for the relevant market, unless a child-directed experience is expressly provided with separate disclosures and protections.
If you believe that a child has provided personal data without proper authorization, please contact us so that we can review the situation and take appropriate action.
11. Third-Party Links and Services
The Services may contain links to or integrations with third-party services, including app stores, payment providers, social platforms, and support channels. Those third parties may process personal data under their own privacy notices.
12. Changes to This Privacy Policy
We may update this Privacy Policy from time to time. When we do, we will revise the effective date above and, where required, provide additional notice inside the game, on a support page, or by other appropriate means.
13. Contact Us
JUICY MIND LIMITED
Registered Office: 18-20 Lyndhurst Terrace, Central, Hong Kong
Game: O Rei do Futebol: Liga dos Craques
Privacy Contact: gameall@juicymind.online
Support URL: [INSERT PUBLIC SUPPORT / PRIVACY PAGE URL]
Final Publication Checklist
· Add the final public privacy-policy URL.
· Add the public support page URL.
· Confirm whether the game supports account creation.
· If account creation exists, add the in-app deletion path and the public deletion request URL.
· Confirm the exact enabled Firebase, Unity, and Meta/Facebook modules.
· Remove any SDK or data category that is not actually used in the Brazil build.
· Make sure this policy matches the Google Play Data safety declaration exactly.