Looking at case 1 and case 2, only difference is cameras’ focal points, which were parametrized by fov (field of view) angles, which is 30° in case 1, and 60° in case 2. Almost all the time, test case 1 with 30° fov gives more accurate results. We interpreted this difference as, since the same pixel noise in a tighter field of view sweeps a larger cone, these results are understandable.
If we compare test case 3 (10 points) with case 1 (100 points) and case 5 (1000 points), we see that using 10 points is not sufficient, since a more accurate result can be achieved by 100 or 1000 points. Except for reprojection error, 100 and 1000 points does not incur much difference. As can be seen from plots, reprojection error in the case of 1000 points, is slightly lower than error in case of 100 points.
To see how the number of cameras affects the accuracy of our solution, we compared case 1 with case 4. In case 1 we have 9 cameras, while there are 18 cameras in case 4. After a certain noise value which is about 2.0 pixels, if we increase the number of the cameras, reprojection error will also increase, instead of decreasing. That is to say, if noise is expected to be in a range we know, there is no need for more cameras for more accurate results.