研究 | Research
期刊論文發表 | Refereed Paper (Click)
英文為國際期刊或外語發表 (*為通訊作者)
Chung, Allan, Chung, Yu-Ting, Liang, Yo-Wen, & Chung, Yih-Lin* (2023). Waldeyer ring microbiome in relation to chemoradiation-induced oral mucositis in patients with nasopharyngeal carcinoma. Head and Neck, 45, 2047-2057. (SCIE, IF = 2.9, Otorhinolaryngology, Q1 8/43) (Scopus)
Huang, Yu-Hsuan & Liang, Yo-Wen* (2023). Exploration of the possibility of mixed reality application to home appliance experience. Industrial Design, 51(1), 13-19. (TCI-HSS)
Juang, Ya-Chi & Liang, Yo-Wen* (2023). A pilot study on characteristics of key interpreters in product innovation. Industrial Design, 50(2), 72-77. (TCI-HSS)
Wang, Xun-Shing & Liang, Yo-Wen* (2023). Exploring the preference of female gamers to E-sports products in mobile competitive games. Industrial Design, 50(2), 30-33. (TCI-HSS)
Chen, Yu-ting, Ouyang, Hsinhsiu, Omoto, Aoi, Chen, Yu-wun, Kikuchi, Miina, Inasaka, Akiyoshi, Chung, Allan, Liang, Yo-wen* (2023). Practicing open-networked learning workshop for intricate web of contemporary anxieties. Industrial Design, 50(2), 13-16. (TCI-HSS)
Liang, Yo-Wen & Huang, Yu-Hsuan* (2022). A study on innovative design concepts of sensory experience products developed by bulrush weaving. Industrial Design, 50(1), 7-12. (TCI-HSS)
Liang, Yo-Wen, Lee, An-Sheng, Liang, Kuei-Chia, and Lee, Huang-Ning* (2018). A Study on the Effect of Students' Imagination by Utilizing the Creative Methods in Industrial Design Course. Eurasia Journal of Mathematics, Science and Technology Education, 14(10), 1606 (1-12). (Scopus, CiteScore = 1.9, Education, Q2 357/1179)
Liang, Yo-Wen, Lee, An-Sheng, Liang, Kuei-Chia, and Lee, Huang-Ning* (2017). The Influence of Gender, Learning Background, Participation, and Topic Limitation on the Imagination of Industrial Design Students in Taiwan. Eurasia Journal of Mathematics, Science and Technology Education, 14(3), 1011-1022. (SSCI, 2016 IF = 0.903, Education & Educational Research, Q3 147/235) (Scopus)
Liang, Yo-Wen, Lee, An-Sheng*, and Liu, Shuo-Fang (2016). Optimal parameters of motorcycle instrument panels design for the elderly by using fuzzy logic. Computers and Electrical Engineering, 54, 106-118. (SCIE, IF: 1.517, Q2 24/51) (Scopus)
Liang, Yo-Wen, Lee, An-Sheng*, and Liu, Shuo-Fang (2016). A Study on Design-oriented Demands of VR via ZMET-QFD Model for Industrial Design Education and Students’ Learning. Eurasia Journal of Mathematics, Science and Technology Education, 12(5), 1205-1219. (SSCI, 2015 IF = 1.016, Education & Educational Research, Q2 76/224) (Scopus)
Liu, Shuo-Fang, Lee, An-Sheng*, Liang, Yo-Wen, and Lin, Jenn-Yang. (2013). A study on the influence of the designs and configurations of the displays on a motorcycle instrument panel on cognitive effects in Taiwan. Journal of Information and Optimization Sciences, 33(6), 685-700. (ESCI/EI)
Liu, Shuo-Fang, Lee, An-Sheng*, Lin, Jenn-Yang, Liang, Yo-Wen, and Su, Wen-Ching (2010). A study of the Differences in Image Memory and Preference between Male and Female Visual Cognition. International Journal of Organization Innovation, 3(2), 114-128. (EI: INSPEC)
Liu, Shuo-Fang, Wang, Wen-Cheng*, and Liang, Yo-Wen (2008). Lifestyle Research on Visitors of Ju Ming Museum. The Business Review, Cambridge, 11(2), 305-309. (ABI)
楊欣宜、梁又文* (2021)。設計思考對於護理系學生跨領域課程及產品設計分析。工業設計,48(2),68-73。(TCI-HSS) (in Chinese)
巫宜芸、曾唯琳、楊朝明、梁又文* (2020)。具健身與運動習慣者之使用者體驗研究。工業設計,48(1),64-68。(TCI-HSS) (in Chinese)
蘇倚萱、劉玟杏、江潤華、許定洋、梁又文* (2019)。單身獨居女性對於綠色生活產品之使用者經驗設計研究。工業設計,46(2),66-71。(TCI-HSS) (in Chinese)
梁桂嘉、梁又文、林季樺* (2017)。台灣工業設計系學生於產品設計課程想像力表現觀察。工業設計,44(2),39-44。(TCI-HSS) (in Chinese)
梁又文* et al. (2010)。第一人稱RP虛擬實境看屋行銷系統與現有系統之滿意度差異性研究。嶺東設計學報,1,1-12。
梁又文* et al. (2010)。隱喻導引用於探索設計者對於虛擬實境之需求。華梵藝術與設計學報,6,165-179。(TCI-HSS) (in Chinese)
梁又文* et al. (2010)。東西方新媒體藝術之個案研究-以AEC25年展與YCAM2006展為例。耕莘學報,8,94-107。
梁又文* et al. (2009)。友善女性之大眾運輸場域移動輔助系統探究。設計研究學報,3,71-87。(TCI-HSS) (in Chinese)
梁又文* et al. (2009)。3D太極教學對於使用者學習影響之研究。工業設計,37(1),16-21。(TCI-HSS) (in Chinese)
梁又文 et al. (2008)。數位插畫表現風格對於當代流行櫥窗、看板平面廣告之影響-以101購物中心為例。耕莘學報,6,105-114。
研討會論文發表 | Conference Paper (Click)
(英文為外語國際發表)
Liang, Yo-Wen & Lin, Ling-Fang* (2024, August 16-18). Exploration of Virtual Reality Factory Equipment Learning for Industrial Design Students to Reduce Workload. Proceedings of IEEE 7th International Conference on Knowledge Innovation and Invention 2024 (K240051), Nagoya, Japan. ISBN: (Scopus/ EI/ IEEE Xplore)
(Best Paper Award)He, Yu-Chen & Liang, Yo-Wen* (2024, August 16-18). Exploring the User Experience of Industrial Design Students in 3D Printing Courses. Proceedings of IEEE 7th International Conference on Knowledge Innovation and Invention 2024 (K240050), Nagoya, Japan. ISBN: (Scopus/ EI/ IEEE Xplore)
(Best Paper Award)Wang, Xun-Shing & Liang, Yo-Wen* (2024, August 16-18). An Exploration of Player Preferences on Role-Playing Games Character Design. Proceedings of IEEE 7th International Conference on Knowledge Innovation and Invention 2024 (K240077), Nagoya, Japan. ISBN: (Scopus/ EI/ IEEE Xplore)
(Best Paper Award)Liang, Yo-Wen* (2024, July 25-27). Exploring the Virtual Reality Usability of Factory Equipment Practical Courses for Industrial Design Students. Proceedings of the IEEE 4th International Conference on Electrical, Computer and Energy Technologies 2024, Sydney, Australia. ISBN: 979-8-3503-9591-4 (Scopus/ EI/ IEEE Xplore)
Chen, Yu-Ting, Chung, Allan, Liang, Yo-Wen* (2024, January 26-28). Evaluating Taiwanese University and Graduate Students Demands for Mobile Phone English Learning Applications via KANO Model. Proceedings of the IEEE 7th Eurasian Conference on Educational Innovation 2024 (M240050), 191-194, Bangkok, Thailand. ISBN: 979-8-3503-0720-7 (Scopus/ EI/ IEEE Xplore)
(Best Paper Award)Chung, Allan, He, Yu-Chen, Lin, Ling-Fang, & Liang, Yo-Wen* (2024, January 26-28). Importance of Different AI-Generated Journey Map Modules from Industrial Design Students’ Perspectives. Proceedings of the IEEE 7th Eurasian Conference on Educational Innovation 2024 (M240180), 242-245, Bangkok, Thailand. ISBN: 979-8-3503-0720-7 (Scopus/ EI/ IEEE Xplore)
Liang, Yo-Wen & Huang, Yu-Hsuan* (2023, August 11-13). Exploration of User Experience in Mixed Reality for Product Virtual Interaction and Display [Paper presentation]. Proceedings of the IEEE 6th International Conference on Knowledge Innovation and Invention 2023 (K230138), 404-409, Hokkaido, Japan. ISBN: 979-8-3503-2353-5 (Scopus/ EI/ IEEE Xplore)
(Best Paper Award)Huang, Yu-Hsuan, Chen, Chien-Hsiung, & Liang, Yo-Wen* (2023, August 11-13). A study on User Demands in Virtual Reality for Experiencing and Learning Home Appliances [Paper presentation]. Proceedings of the 6th IEEE International Conference on Knowledge Innovation and Invention 2023 (K230140, 1-6), Hokkaido, Japan. ISBN: 979-8-3503-2353-5 (IEEE Xplore)
(Best Paper Award)Huang, Yu-Hsuan & Liang, Yo-Wen* (2022, November). A Pilot Study on the Possibility of Mixed Reality Application to Home Appliance Experience [Paper presentation]. Proceedings of the Technology and Education International Conference 2022 (D07, 1-6), New Taipei, Taiwan.
Yu, Han-Yu, Chung, Allan, Kuo, Yi-Chun, Xu, You-Ning, Moriizumi, Kana, Itoh, Koki, Nihonmatsu, Risa, Akiyoshi, Inasaka, & Liang, Yo-Wen* (2022, November). International Problem-Based Learning for Earthquake Prevention Platform Design [Paper presentation]. Proceedings of the Technology and Education International Conference 2022 (C04, 1-4), New Taipei, Taiwan.
Chen, Yu-Ting, Ouyang, Hsinhsiu, Omoto, Aoi, Chen, Yu-Wun, Kikuchi, Miina, Inasaka, Akiyoshi, Chung, Allan, & Liang, Yo-Wen* (2022, November). Practicing Open-Networked Learning Workshop for Intricate Web of Contemporary Anxieties [Paper presentation]. Proceedings of the Technology and Education International Conference 2022 (A05, 1-4), New Taipei, Taiwan.
Wang, Xun-Shing & Liang, Yo-Wen* (2022, November). Exploring the Preference of Female Gamers to E-Sports Products in Mobile Competitive Games [Paper presentation]. Proceedings of the Technology and Education International Conference 2022 (B04, 1-4), New Taipei, Taiwan.
Juang, Ya-Chi & Liang, Yo-Wen* (2022, November). A Pilot Study on Characteristics of Key Interpreters in Product Innovation [Paper presentation]. Proceedings of the Technology and Education International Conference 2022 (D01, 1-6), New Taipei, Taiwan.
Kuo, Nai-Wei and Liang, Yo-Wen* (2022, October). A Study of Communication Software Usability for Dual-Earner Couples Facing Parenting [Poster presentation]. Proceedings of the International Conference on Innovation and Design 2022 (IM9, 1-6), New Taipei, Taiwan.
Liang, Yo-Wen* and Huang, Yu-Hsuan (2021, November). A study on innovative design concepts of sensory experience products developed by bulrush weaving [Paper presentation]. Proceedings of the Technology and Education International Conference 2021 (K01, 1-6), New Taipei, Taiwan.
Chung, Allan and Liang, Yo-Wen* (2021, November). An Inspection of the Challenge for Developing Class II Medical Device in Taiwan via the Framework of Double Diamond [Paper presentation]. Proceedings of the Technology and Education International Conference 2021 (E02, 1-6), New Taipei, Taiwan.
Chung, Allan and Liang, Yo-Wen* (2021, October). A pilot study on human-centered of health app potential needs for binge eating graduate females [Paper presentation]. Proceedings of the international conference on innovation and design 2021 (MD 15, 1-4), New Taipei, Taiwan.
Huang, Yu-Hsuan and Liang, Yo-Wen* (2021, October). A study on innovative product design of Tetrapanax Papyriferus material application for regional revitalization [Paper presentation]. Proceedings of the 2021 international conference on innovation and design (MD 45, 1-6), New Taipei, Taiwan.
Liang, Yo-Wen, Lee, An-Sheng, and Lee, Huang-Ning (2019.01). Exploring the importance ranking of mixed reality needed functions on engineering education and training. Proceedings of the 2nd Eurasian Conference on Educational Innovation 2019. Singapore. M190132 (1-4).
Liang, Yo-Wen and Lee, An-Sheng (2018.11). Exploring the demands of mixed reality application on engineering education and training. Proceedings of the International Conference on Advanced Manufacturing 2018. T180103 (1-2).
Liang, Yo-Wen, Lee, An-Sheng, Liang, Kuei-Chia, and Lee, Huang-Ning (2017.11). Exploring the Effect of Innovative Imagination-stimulating Methods on Students’ Imagination in Industrial Design Courses. 2017 International Conference on Innovation, Communication and Engineering. Kunming, Yunnan: C170039-I, 1-4.
Liang, Yo-Wen, Lee, An-Sheng, Liang, Kuei-Chia, and Lee, Huang-Ning (2017.11). Exploring the Gender, Learning Background, Participation, and Topic Limitation Influence on the Students' Imagination of the Industrial Design in Taiwan. 2017 International Conference on Innovation, Communication and Engineering. Kunming, Yunnan: C170038-H, 1-4.
Liang, Yo-Wen, Lee, An-Sheng*, and Liu, Shuo-Fang (2015.5). Exploring the Design-oriented Demands of VR via ZMET-QFD Model for Industrial Design Education and Students’ Learning. 2015 International Conference on Applied System Innovation Proceedings. Osaka, Japan: No.987
Liang, Yo-Wen, Lee, An-Sheng*, and Liu, Shuo-Fang (2015.5). Object Optimal Parameters by Using Fuzzy Logic on Motorcycle Instrument Panel Design for the Elderly in Taiwan. 2015 International Conference on Applied System Innovation Proceedings. Osaka, Japan: No.986.
Liu, Shuo-Fang, Lee, An-Sheng*, Lin, Jenn-Yang, Liang, Yo-Wen, and Su, Wen-Ching. (2010.8). A study on the Differences in Image Memory and Preference between Male and Female Visual Cognition. 2010 International Conference of Organizational Innovation Proceedings. Bangkok, Thailand: 1669-1682.
Liang, Yo-Wen*, Liang, Robert, and Liu, Shuo-Fang (2010.5). Female friendly- Design and Plan of Assistance for Subjects Using the Public Transportation System across the Space. In Robert Liang (Chair), 2010 International Conference of Design Creation and Practice Proceedings. Taipei, Taiwan: 353-363.
Chen, A. et al (Liang, Yo-Wen) (2009.4). Cherish the Great Earth. 2009 Technarte- International Conference on Art and Technology. Bilbao, Spain.
Chen, A. et al (Liang, Yo-Wen) (2008.4). Wiiing with Tai Chi. 2008 Technarte- International Conference on Art and Technology. Bilbao, Spain.
蔡佩穎、許定洋、梁又文 (2020.12)。TRIZ 法運用於護理工作車之發想研究。2020明志科技大學技術與教學研討會論文集。E39 (poster)。
陳洳萱、顏慧瑄、梁又文* (2020.12)。紫微斗數算命之使用者經驗研究。2020明志科技大學技術與教學研討會論文集。E24 (1-4)。
洪郁婷、陳宇琪、梁又文* (2020.12)。全家便利商店會員之使用者經驗初探研究。2020明志科技大學技術與教學研討會論文集。E18 (1-4)。
王琤、梁又文*、蔡雅婷 (2019.11)。台灣醫療保健網站類自媒體內容與高齡者需求研究。2019 明志科技大學技術與教學研討會論文集。D05 (1-4)。
巫宜芸、曾唯琳、楊朝明、梁又文* (2019.11)。具健身與運動習慣者之使用者體驗研究。2019 明志科技大學技術與教學研討會論文集。E21 (1-6)。
蔡旻蓁、黃馨儀、梁又文* (2019.11)。玩具收藏家與App服務之使用者經驗研究。2019 明志科技大學技術與教學研討會論文集。E17 (1-4)。
蔡雅婷、向懿亭、楊朝明、梁又文* (2019.10)。餐飲多元服務點餐APP使用者經驗與設計研究。2019創新設計國際研討會論文集。CM8_2 (1-8)。
吳瑋翔、鄭瀚、李東樺、梁又文* (2018.12)。使用設計思考流程進行使用者經驗之研究。2018 明志科技大學技術與教學研討會論文集。E09 (1-6)。
向懿亭、蔡雅婷、楊朝明、梁又文* (2018.12)。速食店排隊點餐過程與App服務之使用者經驗研究。2018 明志科技大學技術與教學研討會論文集。E07 (1-6)。
梁桂嘉、梁又文、林聖芬、母丹丹 (2017.11)。設計課程專題陳述方式與設計想像力影響之研究。2017 世界華人工業設計論壇暨明志科技大學技術與教學研討會論文集。台北,明志科技大學: H4 (1-6)。
梁桂嘉、梁又文*、曾鼎鈞 (2016.6)。居家餐廚空間之創新綠能照明設計研究。2016年視覺設計與美學管理學術研討會論文集。台北,明志科技大學: No.2。
梁桂嘉、梁又文* (2014.2)。探討臺灣中小型設計公司聯盟之議題。2014年中華設計創作學會研討會論文集。台北,國立臺灣師範大學:11-20。
梁桂嘉、梁又文*、翁鈺涵 (2013.6)。台灣中小型異設計領域公司之設計流程研究。2013視覺設計與美學管理研討會論文集。台北,明志科技大學:422-428。
梁桂嘉、梁又文*、陳芮平 (2013.6)。初探設計跨領域策略結盟之研究。2013視覺設計與美學管理研討會論文集。台北,明志科技大學:341-348。
梁又文* (2012.12)。財神廟公仔設計- 財神、財神土地公、與財神彌勒佛。2012創意與創新設計學術研討會。新竹,玄奘大學:52-53。
梁桂嘉、梁又文*、吳若宜 (2012.11)。Triz法運用於居家餐廚空間創新綠能照明之發想研究。2012明志科技大學技術與教學研討會論文集。台北,明志科技大學:B07(1-6)。
梁桂嘉、梁又文*、陳芮平 (2012.11)。運用STEP因素分析探討居家廚房空間綠能照明產品之機會落差。2012明志科技大學技術與教學研討會論文集。台北,明志科技大學:B08(1-6)。
梁又文*、Alfred C.、劉說芳、梁凱傑 (2011.10)。3D太極多模式互動設計之需求項目分析研究。藝創設計101學術研討會論文集。新竹,玄奘大學:131-139。
梁又文* et al. (2011.5)。女性對於高跟鞋之造型美學偏好研究-以2010 Christian Louboutin為例。論述與思想-2011藝術學研討會論文集。高雄,國立高雄師範大學:1-15。
梁又文* et al. (2011.4)。從既有參與者與活動形式探討數位3D太極運動開發之需求。2011第五屆服務創新研討會論文集。台北,明新科技大學:292-303。
梁又文* et al. (2010.12)。探討方便拔出與省電的插頭與插座之創新設計研究。2010第一屆設計創新暨應用學術研討會論文集。台南,台南科技大學:213-219。
梁又文* et al. (2010.12)。應用於三維數位太極互動設計之技術分析研究。2011數位文化與藝術、設計學術研討會論文集。新竹,玄奘大學:No.16(1-10)。
梁又文* et al. (2010.12)。運用SET要素探討插座與插頭之創新研究。2011數位文化與藝術、設計學術研討會論文集。新竹,玄奘大學:No.4(1-8)。
梁又文* et al. (2010.3)。三維數位太極結合多模式體感互動之研究。2010年第十三屆電子商務研討會論文集。台北,國立台北護理學院:A98 (1-8)。
梁桂嘉、梁又文* (2008.12)。3D太極教學對於使用者學習影響之研究。2008明志科技大學技術與教學研討會論文集。台北,明志科技大學:341-346。
梁桂嘉、梁又文*、汪文政 (2008.10)。3D太極數位學習平台建構之探究。2008電腦與網路科技在教育上的應用研討會論文集。新竹,國立新竹教育大學:CD-ROM Format No.159。
計畫執行過程與成果影片展示 (持續製作中)
Project process and results display (to be continued)