setBackdrop("road.png");
var car = createSprite("car.png");
var a = 0;
forever(function() {
});
forever(function() {
car.stepForward(a);
if (key.right) {
car.direction += 1;
}
if (key.left) {
car.direction -= 1;
}
if (key.up) {
a = a+0.01;
}
if (key.down) {
a = a-0.01;
});